Searched refs:snapshotImage (Results 1 – 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/pipeline/skia/ |
D | RenderNodeDrawable.cpp | 248 sk_sp<SkImage> snapshotImage; in drawContent() local 260 snapshotImage = renderNode->getLayerSurface()->makeImageSnapshot(); in drawContent() 266 snapshotImage = SkImages::MakeWithFilter( in drawContent() 267 recordingContext, snapshotImage, imageFilter, subset, in drawContent() 272 snapshotImage = SkImages::MakeWithFilter(snapshotImage, imageFilter, subset, in drawContent() 280 snapshotImage = snapshotResult->snapshot; in drawContent() 316 canvas->drawImageRect(snapshotImage, SkRect::Make(srcBounds), in drawContent() 346 stretch.getShader(bounds.width(), bounds.height(), snapshotImage, &matrix); in drawContent()
|
/frameworks/base/libs/hwui/effects/ |
D | StretchEffect.cpp | 192 const sk_sp<SkImage>& snapshotImage, in getShader() argument 212 snapshotImage->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, in getShader()
|
D | StretchEffect.h | 94 sk_sp<SkShader> getShader(float width, float height, const sk_sp<SkImage>& snapshotImage,
|