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Searched refs:surfaceRequiresRedraw (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.h256 bool surfaceRequiresRedraw();
DCanvasContext.cpp599 if (dirty.isEmpty() && Properties::skipEmptyFrames && !surfaceRequiresRedraw()) { in draw()
1063 bool CanvasContext::surfaceRequiresRedraw() { in surfaceRequiresRedraw() function in android::uirenderer::renderthread::CanvasContext