Searched refs:topEdgeRadius (Results 1 – 1 of 1) sorted by relevance
219 float topEdgeRadius = mCornerRadius; in draw() local240 mPath.moveTo(mBoundsRectF.right, mBoundsRectF.top + topEdgeRadius); in draw()241 mPath.cubicTo(mBoundsRectF.right, mBoundsRectF.top + topEdgeRadius, in draw()243 mBoundsRectF.right - topEdgeRadius, mBoundsRectF.top); in draw()244 mPath.lineTo(mBoundsRectF.left + topEdgeRadius, mBoundsRectF.top); in draw()245 mPath.cubicTo(mBoundsRectF.left + topEdgeRadius, mBoundsRectF.top, in draw()247 mBoundsRectF.left, mBoundsRectF.top + topEdgeRadius); in draw()