Searched refs:transformOrientation (Results 1 – 2 of 2) sorted by relevance
253 const auto transformOrientation = orientation + mPhysicalOrientation; in setProjection() local261 bounds.rotate(transformOrientation); in setProjection()266 bounds.rotate(transformOrientation); in setProjection()269 getCompositionDisplay()->setProjection(transformOrientation, layerStackSpaceRect, in setProjection()
99 float transformOrientation(const ui::Transform& transform, const PointerCoords& coords, in transformOrientation() function1083 return transformOrientation(transform, coords, flags); in calculateTransformedAxisValue()1109 transformOrientation(transform, coords, flags)); in calculateTransformedCoordsInPlace()