Searched refs:udfpsTransitionToFullShadeProgress (Results 1 – 7 of 7) sorted by relevance
130 assertThat(underTest.udfpsTransitionToFullShadeProgress.value).isEqualTo(0f) in updateUdfpsTransitionToFullShadeProgress()133 assertThat(underTest.udfpsTransitionToFullShadeProgress.value).isEqualTo(.5f) in updateUdfpsTransitionToFullShadeProgress()136 assertThat(underTest.udfpsTransitionToFullShadeProgress.value).isEqualTo(.82f) in updateUdfpsTransitionToFullShadeProgress()139 assertThat(underTest.udfpsTransitionToFullShadeProgress.value).isEqualTo(1f) in updateUdfpsTransitionToFullShadeProgress()
44 override val udfpsTransitionToFullShadeProgress = constant45 shadeRepository.udfpsTransitionToFullShadeProgress
24 val udfpsTransitionToFullShadeProgress: StateFlow<Float> constant
35 val udfpsTransitionToFullShadeProgress: StateFlow<Float> constant186 override val udfpsTransitionToFullShadeProgress: StateFlow<Float> = in setShadeMode() constant in com.android.systemui.shade.data.repository.ShadeRepositoryImpl
77 .udfpsTransitionToFullShadeProgress, // swipe from middle of LS in <lambda>()
36 override val udfpsTransitionToFullShadeProgress = _udfpsTransitionToFullShadeProgress constant in com.android.systemui.shade.data.repository.FakeShadeRepository
96 override val udfpsTransitionToFullShadeProgress = MutableStateFlow(0f) constant in com.android.systemui.shade.ShadeViewControllerEmptyImpl