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Searched refs:windowTransform (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DLayerDrawable.cpp119 const uint32_t windowTransform = layer->getWindowTransform(); in DrawLayer() local
147 skiaDestRect = (windowTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) in DrawLayer()
151 skiaDestRect = (windowTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) in DrawLayer()
159 if (windowTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) { in DrawLayer()
162 if (windowTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) { in DrawLayer()
165 if (windowTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) { in DrawLayer()
DSkiaCpuPipeline.cpp68 Matrix4 windowTransform; in createOrUpdateLayer() local
69 damageAccumulator.computeCurrentTransform(&windowTransform); in createOrUpdateLayer()
70 node->getSkiaLayer()->inverseTransformInWindow.loadInverse(windowTransform); in createOrUpdateLayer()
DSkiaGpuPipeline.cpp92 Matrix4 windowTransform; in createOrUpdateLayer() local
93 damageAccumulator.computeCurrentTransform(&windowTransform); in createOrUpdateLayer()
94 node->getSkiaLayer()->inverseTransformInWindow.loadInverse(windowTransform); in createOrUpdateLayer()
/frameworks/base/libs/hwui/
DReadback.cpp64 uint32_t windowTransform; in copySurfaceInto() local
66 &cropRect, &windowTransform); in copySurfaceInto()
74 windowTransform); in copySurfaceInto()
160 (windowTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) in copySurfaceInto()
218 if (windowTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) { in copySurfaceInto()
221 if (windowTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) { in copySurfaceInto()
224 if (windowTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) { in copySurfaceInto()
DLayer.h85 inline void setWindowTransform(uint32_t windowTransform) { mWindowTransform = windowTransform; } in setWindowTransform() argument
/frameworks/base/libs/hwui/tests/unit/
DRenderNodeDrawableTests.cpp535 Matrix4 windowTransform; in RENDERTHREAD_TEST() local
536 windowTransform.loadTranslate(100, 100, 0); in RENDERTHREAD_TEST()
537 child->getSkiaLayer()->inverseTransformInWindow.loadInverse(windowTransform); in RENDERTHREAD_TEST()