/frameworks/base/rs/java/android/renderscript/ |
D | Double3.java | 31 public double z; field in Double3 39 this.z = data.z; in Double3() 42 public Double3(double x, double y, double z) { in Double3() argument 45 this.z = z; in Double3() 59 res.z = a.z + b.z; in add() 72 z += value.z; in add() 83 z += value; in add() 97 res.z = a.z + b; in add() 110 z -= value.z; in sub() 124 res.z = a.z - b.z; in sub() [all …]
|
D | Int3.java | 31 public int z; field in Int3 38 this.x = this.y = this.z = i; in Int3() 41 public Int3(int x, int y, int z) { in Int3() argument 44 this.z = z; in Int3() 51 this.z = source.z; in Int3() 62 this.z += a.z; in add() 76 result.z = a.z + b.z; in add() 89 z += value; in add() 103 result.z = a.z + b; in add() 116 this.z -= a.z; in sub() [all …]
|
D | Long3.java | 31 public long z; field in Long3 38 this.x = this.y = this.z = i; in Long3() 41 public Long3(long x, long y, long z) { in Long3() argument 44 this.z = z; in Long3() 51 this.z = source.z; in Long3() 62 this.z += a.z; in add() 76 result.z = a.z + b.z; in add() 89 z += value; in add() 103 result.z = a.z + b; in add() 116 this.z -= a.z; in sub() [all …]
|
D | Short3.java | 31 public short z; field in Short3 38 this.x = this.y = this.z = i; in Short3() 41 public Short3(short x, short y, short z) { in Short3() argument 44 this.z = z; in Short3() 51 this.z = source.z; in Short3() 62 this.z += a.z; in add() 76 result.z = (short)(a.z + b.z); in add() 89 z += value; in add() 103 result.z = (short)(a.z + b); in add() 116 this.z -= a.z; in sub() [all …]
|
D | Float3.java | 31 public float z; field in Float3 39 this.z = data.z; in Float3() 42 public Float3(float x, float y, float z) { in Float3() argument 45 this.z = z; in Float3() 59 res.z = a.z + b.z; in add() 72 z += value.z; in add() 83 z += value; in add() 97 res.z = a.z + b; in add() 110 z -= value.z; in sub() 124 res.z = a.z - b.z; in sub() [all …]
|
D | Byte3.java | 31 public byte z; field in Byte3 39 z = initZ; in Byte3() 46 this.z = source.z; in Byte3() 57 this.z += a.z; in add() 71 result.z = (byte)(a.z + b.z); in add() 84 z += value; in add() 98 result.z = (byte)(a.z + b); in add() 111 this.z -= a.z; in sub() 125 result.z = (byte)(a.z - b.z); in sub() 138 z -= value; in sub() [all …]
|
D | Long4.java | 31 public long z; field in Long4 39 this.x = this.y = this.z = this.w = i; in Long4() 42 public Long4(long x, long y, long z, long w) { in Long4() argument 45 this.z = z; in Long4() 53 this.z = source.z; in Long4() 65 this.z += a.z; in add() 80 result.z = a.z + b.z; in add() 94 z += value; in add() 109 result.z = a.z + b; in add() 123 this.z -= a.z; in sub() [all …]
|
D | Int4.java | 31 public int z; field in Int4 39 this.x = this.y = this.z = this.w = i; in Int4() 42 public Int4(int x, int y, int z, int w) { in Int4() argument 45 this.z = z; in Int4() 53 this.z = source.z; in Int4() 65 this.z += a.z; in add() 80 result.z = a.z + b.z; in add() 94 z += value; in add() 109 result.z = a.z + b; in add() 123 this.z -= a.z; in sub() [all …]
|
D | Short4.java | 31 public short z; field in Short4 39 this.x = this.y = this.z = this.w = i; in Short4() 42 public Short4(short x, short y, short z, short w) { in Short4() argument 45 this.z = z; in Short4() 53 this.z = source.z; in Short4() 65 this.z += a.z; in add() 80 result.z = (short)(a.z + b.z); in add() 94 z += value; in add() 109 result.z = (short)(a.z + b); in add() 123 this.z -= a.z; in sub() [all …]
|
D | Float4.java | 31 public float z; field in Float4 40 this.z = data.z; in Float4() 44 public Float4(float x, float y, float z, float w) { in Float4() argument 47 this.z = z; in Float4() 62 res.z = a.z + b.z; in add() 76 z += value.z; in add() 88 z += value; in add() 103 res.z = a.z + b; in add() 117 z -= value.z; in sub() 129 z -= value; in sub() [all …]
|
D | Double4.java | 31 public double z; field in Double4 40 this.z = data.z; in Double4() 44 public Double4(double x, double y, double z, double w) { in Double4() argument 47 this.z = z; in Double4() 62 res.z = a.z + b.z; in add() 76 z += value.z; in add() 88 z += value; in add() 103 res.z = a.z + b; in add() 117 z -= value.z; in sub() 129 z -= value; in sub() [all …]
|
D | Byte4.java | 31 public byte z; field in Byte4 40 z = initZ; in Byte4() 47 this.z = source.z; in Byte4() 59 this.z += a.z; in add() 74 result.z = (byte)(a.z + b.z); in add() 88 z += value; in add() 103 result.z = (byte)(a.z + b); in add() 117 this.z -= a.z; in sub() 132 result.z = (byte)(a.z - b.z); in sub() 146 z -= value; in sub() [all …]
|
/frameworks/libs/systemui/toruslib/torus-math/src/main/java/com/google/android/torus/math/ |
D | Vector3.kt | 26 class Vector3 @JvmOverloads constructor(val x: Float, val y: Float, val z: Float) { constant in com.google.android.torus.math.Vector3 54 MathUtils.lerp(vectorStart.z, vectorEnd.z, amount) in lerp() 70 firstVector.y * secondVector.z - firstVector.z * secondVector.y, in cross() 71 firstVector.z * secondVector.x - firstVector.x * secondVector.z, in cross() 79 constructor(vector: Vector3) : this(vector.x, vector.y, vector.z) 82 fun plus(x: Float, y: Float, z: Float): Vector3 { in plus() 83 return Vector3(this.x + x, this.y + y, this.z + z) in plus() 86 fun minus(x: Float, y: Float, z: Float): Vector3 { in minus() 87 return Vector3(this.x - x, this.y - y, this.z - z) in minus() 95 return multiplyBy(vector.x, vector.y, vector.z) in multiplyBy() [all …]
|
D | RotationQuaternion.kt | 38 fun fromQuaternion(w: Double, x: Double, y: Double, z: Double): RotationQuaternion { in fromQuaternion() 39 val rotation = 2.0 * atan2(sqrt(x * x + y * y + z * z), w) * RAD_TO_DEG in fromQuaternion() 40 val direction = Vector3(x.toFloat(), y.toFloat(), z.toFloat()).toNormalized() in fromQuaternion() 51 return fromEuler(eulerAngles.x, eulerAngles.y, eulerAngles.z) in fromEuler() 74 val z = cr * cp * sy - sr * sp * cy in fromEuler() constant 76 return fromQuaternion(w, x, y, z) in fromEuler() 83 private val z: Double constant in com.google.android.torus.math.RotationQuaternion 103 z = sinAngle * this.direction.z 125 val angleX = atan2(2 * (w * x + y * z), 1 - 2 * (x * x + y * y)) in toEulerAngles() 127 val tmp = 2 * (w * y - z * x) in toEulerAngles() [all …]
|
/frameworks/rs/driver/runtime/arch/ |
D | generic.c | 45 r.z = amount.z < low.z ? low.z : (amount.z > high.z ? high.z : amount.z); \ 53 r.z = amount.z < low.z ? low.z : (amount.z > high.z ? high.z : amount.z); \ 69 r.z = amount.z < low ? low : (amount.z > high ? high : amount.z); \ 77 r.z = amount.z < low ? low : (amount.z > high ? high : amount.z); \ 133 r.z = v1.z > v2.z ? v1.z : v2.z; in fmax() 141 r.z = v1.z > v2.z ? v1.z : v2.z; in fmax() 157 r.z = v1.z > v2 ? v1.z : v2; in fmax() 165 r.z = v1.z > v2 ? v1.z : v2; in fmax() 189 r.z = v1.z < v2.z ? v1.z : v2.z; in fmin() 197 r.z = v1.z < v2.z ? v1.z : v2.z; in fmin() [all …]
|
D | clamp.c | 57 r.z = amount.z < low.z ? low.z : (amount.z > high.z ? high.z : amount.z); \ 65 r.z = amount.z < low.z ? low.z : (amount.z > high.z ? high.z : amount.z); \ 81 r.z = amount.z < low ? low : (amount.z > high ? high : amount.z); \ 89 r.z = amount.z < low ? low : (amount.z > high ? high : amount.z); \
|
/frameworks/rs/driver/runtime/ |
D | rs_quaternion.c | 16 q->z += rhs->z; in rsQuaternionAdd() 23 q->z = -q->z; in rsQuaternionConjugate() 28 return q0->w*q1->w + q0->x*q1->x + q0->y*q1->y + q0->z*q1->z; in rsQuaternionDot() 35 float xz = q->x * q->z; in rsQuaternionGetMatrixUnit() 38 float yz = q->y * q->z; in rsQuaternionGetMatrixUnit() 40 float zz = q->z * q->z; in rsQuaternionGetMatrixUnit() 41 float zw = q->z * q->w; in rsQuaternionGetMatrixUnit() 57 rsQuaternionLoadRotateUnit(rs_quaternion* q, float rot, float x, float y, float z) { in rsQuaternionLoadRotateUnit() argument 65 q->z = z * s; in rsQuaternionLoadRotateUnit() 69 rsQuaternionSet(rs_quaternion* q, float w, float x, float y, float z) { in rsQuaternionSet() argument [all …]
|
/frameworks/rs/tests/java_api/RsTest_14/src/com/android/rs/test/ |
D | UT_vector.java | 41 if (F3.x != 1.0f || F3.y != 2.0f || F3.z != 3.0f) { in initializeGlobals() 46 F3.z = 4.99f; in initializeGlobals() 50 if (F4.x != 1.0f || F4.y != 2.0f || F4.z != 3.0f || F4.w != 4.0f) { in initializeGlobals() 55 F4.z = 4.99f; in initializeGlobals() 68 if (D3.x != 1.0 || D3.y != 2.0 || D3.z != 3.0) { in initializeGlobals() 73 D3.z = 4.99; in initializeGlobals() 77 if (D4.x != 1.0 || D4.y != 2.0 || D4.z != 3.0 || D4.w != 4.0) { in initializeGlobals() 82 D4.z = 4.99; in initializeGlobals() 95 if (B3.x != 1 || B3.y != 2 || B3.z != 3) { in initializeGlobals() 100 B3.z = 4; in initializeGlobals() [all …]
|
/frameworks/rs/tests/java_api/RSUnitTests/src/com/android/rs/unittest/ |
D | UT_vector.java | 56 if (F3.x != 1.0f || F3.y != 2.0f || F3.z != 3.0f) { in initializeGlobals() 61 F3.z = 4.99f; in initializeGlobals() 65 if (F4.x != 1.0f || F4.y != 2.0f || F4.z != 3.0f || F4.w != 4.0f) { in initializeGlobals() 70 F4.z = 4.99f; in initializeGlobals() 83 if (D3.x != 1.0 || D3.y != 2.0 || D3.z != 3.0) { in initializeGlobals() 88 D3.z = 4.99; in initializeGlobals() 92 if (D4.x != 1.0 || D4.y != 2.0 || D4.z != 3.0 || D4.w != 4.0) { in initializeGlobals() 97 D4.z = 4.99; in initializeGlobals() 110 if (B3.x != 1 || B3.y != 2 || B3.z != 3) { in initializeGlobals() 115 B3.z = 4; in initializeGlobals() [all …]
|
/frameworks/rs/tests/java_api/RSUnitTests/supportlibsrc_gen/com/android/rs/unittest/ |
D | UT_vector.java | 58 if (F3.x != 1.0f || F3.y != 2.0f || F3.z != 3.0f) { in initializeGlobals() 63 F3.z = 4.99f; in initializeGlobals() 67 if (F4.x != 1.0f || F4.y != 2.0f || F4.z != 3.0f || F4.w != 4.0f) { in initializeGlobals() 72 F4.z = 4.99f; in initializeGlobals() 85 if (D3.x != 1.0 || D3.y != 2.0 || D3.z != 3.0) { in initializeGlobals() 90 D3.z = 4.99; in initializeGlobals() 94 if (D4.x != 1.0 || D4.y != 2.0 || D4.z != 3.0 || D4.w != 4.0) { in initializeGlobals() 99 D4.z = 4.99; in initializeGlobals() 112 if (B3.x != 1 || B3.y != 2 || B3.z != 3) { in initializeGlobals() 117 B3.z = 4; in initializeGlobals() [all …]
|
/frameworks/rs/tests/java_api/RsTest_16/src/com/android/rs/test/ |
D | UT_vector.java | 41 if (F3.x != 1.0f || F3.y != 2.0f || F3.z != 3.0f) { in initializeGlobals() 46 F3.z = 4.99f; in initializeGlobals() 50 if (F4.x != 1.0f || F4.y != 2.0f || F4.z != 3.0f || F4.w != 4.0f) { in initializeGlobals() 55 F4.z = 4.99f; in initializeGlobals() 68 if (D3.x != 1.0 || D3.y != 2.0 || D3.z != 3.0) { in initializeGlobals() 73 D3.z = 4.99; in initializeGlobals() 77 if (D4.x != 1.0 || D4.y != 2.0 || D4.z != 3.0 || D4.w != 4.0) { in initializeGlobals() 82 D4.z = 4.99; in initializeGlobals() 95 if (B3.x != 1 || B3.y != 2 || B3.z != 3) { in initializeGlobals() 100 B3.z = 4; in initializeGlobals() [all …]
|
/frameworks/rs/driver/runtime/ll32/ |
D | allocation.ll | 4 declare i8* @rsOffset([1 x i32] %a.coerce, i32 %sizeOf, i32 %x, i32 %y, i32 %z) 5 declare i8* @rsOffsetNs([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) 36 define void @rsSetElementAtImpl_char([1 x i32] %a.coerce, i8 signext %val, i32 %x, i32 %y, i32 %z) … 37 %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 1, i32 %x, i32 %y, i32 %z) #2 42 define signext i8 @rsGetElementAtImpl_char([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 { 43 %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 1, i32 %x, i32 %y, i32 %z) #2 49 define void @rsSetElementAtImpl_char2([1 x i32] %a.coerce, <2 x i8> %val, i32 %x, i32 %y, i32 %z) #… 50 %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 2, i32 %x, i32 %y, i32 %z) #2 56 define <2 x i8> @rsGetElementAtImpl_char2([1 x i32] %a.coerce, i32 %x, i32 %y, i32 %z) #0 { 57 %1 = tail call i8* @rsOffset([1 x i32] %a.coerce, i32 2, i32 %x, i32 %y, i32 %z) #2 [all …]
|
/frameworks/rs/driver/runtime/ll64/ |
D | allocation.ll | 6 …re i8* @rsOffset(%struct.rs_allocation* nocapture readonly %a, i32 %sizeOf, i32 %x, i32 %y, i32 %z) 7 declare i8* @rsOffsetNs(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) 38 …pl_char(%struct.rs_allocation* nocapture readonly %a, i8 signext %val, i32 %x, i32 %y, i32 %z) #1 { 39 %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 1, i32 %x, i32 %y, i32 %z) #2 44 …@rsGetElementAtImpl_char(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { 45 %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 1, i32 %x, i32 %y, i32 %z) #2 51 …ntAtImpl_char2(%struct.rs_allocation* nocapture readonly %a, i16 %val, i32 %x, i32 %y, i32 %z) #1 { 52 %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 2, i32 %x, i32 %y, i32 %z) #2 59 …rsGetElementAtImpl_char2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { 60 %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 2, i32 %x, i32 %y, i32 %z) #2 [all …]
|
/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/engine/ |
D | vr.rscript | 51 zoomFactor = dz.x * dz.x + dz.y * dz.y + dz.z * dz.z; 52 zoomFactor /= dx.x * dx.x + dx.y * dx.y + dx.z * dx.z; 59 mLight = mLightRelitvePos.x + dx + mLightRelitvePos.y * dy + mLightRelitvePos.z * dz; 74 float v = mix(v_0, v_1, delta.z); 87 int bz = p.z >> 5; 91 int off = brickno + (p.z & 0x1F) * 32 + (p.y & 0x1F); 121 short pix = rsGetElementAt_short(volume, ip.x, ip.y, ip.z); 141 // short2 tmps = rsAllocationVLoadX_short2(volume, ip.x + 0, ip.y + 0, ip.z + 0); 143 float v_0_0_0 = (float) rsGetElementAt_short(volume, ip.x + 0, ip.y + 0, ip.z + 0); 144 float v_0_0_1 = (float) rsGetElementAt_short(volume, ip.x + 1, ip.y + 0, ip.z + 0); [all …]
|
/frameworks/native/libs/math/tests/ |
D | quat_test.cpp | 50 EXPECT_EQ(q0.z, 0); in TEST_F() 56 EXPECT_EQ(q1.z, 0); in TEST_F() 62 EXPECT_EQ(q2.z, 4); in TEST_F() 68 EXPECT_EQ(q3.z, 4); in TEST_F() 74 EXPECT_EQ(q4.z, 4); in TEST_F() 80 EXPECT_EQ(q5.z, 42); in TEST_F() 87 EXPECT_EQ(q6.z, 0); in TEST_F() 93 EXPECT_EQ(q7.z, 4); in TEST_F() 99 EXPECT_EQ(qf.z, 0); in TEST_F() 107 q0.z = 30; in TEST_F() [all …]
|