Searched refs:Always (Results 1 – 10 of 10) sorted by relevance
441 #define Always 2 macro
78 Always use the one-line title form, with one to four `=` signs preceding the86 Always precede the anchor by two blank lines (except at the beginning of a386 Always use _implicit numbering_, with the bullet point being a single450 Always use the API feature name as the cross-reference text.1051 Always use the words or phrases in the first column instead of the alternate
391 bool boolValue; // Always true, if a boolean tag is present.
62 uvec2 weightGridSize; // Width and height of the weight grid. Always <= blockSize.
854 ** Dynamically uniform: Always supported.855 ** Non-uniform: Always supported.859 ** Dynamically uniform: Always supported.862 ** Dynamically uniform: Always supported.
3359 | Features | pname:sciSyncImport | pname:sciSyncExport | Always supported^1^3428 | Features | pname:sciSyncImport | pname:sciSyncExport | Always supported^1^3492 | Always supported^1^ | flink:vkGetPhysicalDeviceSciBufAttributesNV, flink:vkGetMemorySciBufNV,3538 | Always supported^1^ | flink:vkGetScreenBufferPropertiesQNX, slink:VkScreenBufferPropertiesQNX, sl…
1156 bool boolValue; // Always true, if a boolean tag is present.
8581 *** Always document pname:sType/pname:pNext (was inconsistent before)8582 *** Always mention chaining to slink:VkPhysicalDeviceProperties2 (and not8584 *** Always include Valid Usage statements last
6947 * unless the array has length 1. Always returns a single node.