Searched refs:BufferBinding (Results 1 – 7 of 7) sorted by relevance
44 std::vector<BufferBinding> m_indexedTransformFeedbackBuffers;
323 const BufferBinding& bufferBinding = vaoIte.second.bindingState[i]; in postLoadRestoreCtx()333 const std::vector<BufferBinding>& bufferBindings) { in postLoadRestoreCtx()335 const BufferBinding& bd = bufferBindings[i]; in postLoadRestoreCtx()
188 struct BufferBinding { struct199 typedef std::vector<BufferBinding> VertexAttribBindingVector; argument222 BufferBinding& bufferBinding(size_t k) { return it->second.bindingState[k]; } in bufferBinding()275 const BufferBinding& getCurrAttributeBindingInfo(int attribindex);652 std::vector<BufferBinding> m_indexedTransformFeedbackBuffers;653 std::vector<BufferBinding> m_indexedUniformBuffers;654 std::vector<BufferBinding> m_indexedAtomicCounterBuffers;655 std::vector<BufferBinding> m_indexedShaderStorageBuffers;762 const BufferBinding& vertexAttribBufferBinding = in getVertexAttribParameter()
150 struct BufferBinding { struct162 typedef std::vector<BufferBinding> VertexAttribBindingVector; argument557 std::vector<BufferBinding> m_indexedTransformFeedbackBuffers;558 std::vector<BufferBinding> m_indexedUniformBuffers;559 std::vector<BufferBinding> m_indexedAtomicCounterBuffers;560 std::vector<BufferBinding> m_indexedShaderStorageBuffers;
202 const GLClientState::BufferBinding& GLClientState::getCurrAttributeBindingInfo(int attribindex) { in getCurrAttributeBindingInfo()350 const GLClientState::BufferBinding& curr_binding = in getVBOUsage()441 static void sClearIndexedBufferBinding(GLuint id, std::vector<GLClientState::BufferBinding>& bindin… in sClearIndexedBufferBinding()2992 BufferBinding buf0Binding; in initFromCaps()
52 void BufferBinding::onLoad(android::base::Stream* stream) { in onLoad()61 void BufferBinding::onSave(android::base::Stream* stream) const { in onSave()1293 static void sClearIndexedBufferBinding(GLuint id, std::vector<BufferBinding>& bindings) { in sClearIndexedBufferBinding()
1337 … const GLClientState::BufferBinding& curr_binding = m_state->getCurrAttributeBindingInfo(i); in sendVertexAttributes()