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Searched refs:BufferRecord (Results 1 – 5 of 5) sorted by relevance

/hardware/interfaces/automotive/evs/aidl/impl/default/include/
DEvsCamera.h101 struct BufferRecord { struct
102 BufferRecord() = default;
103 BufferRecord(const BufferRecord&) = default;
104 BufferRecord(BufferRecord&&) = default;
105 BufferRecord& operator=(const BufferRecord&) = default; argument
106 BufferRecord& operator=(BufferRecord&&) = default; argument
107 ~BufferRecord() = default;
109 explicit BufferRecord(buffer_handle_t h) : handle(h) {} in BufferRecord() argument
128 std::vector<BufferRecord> mBuffers;
DEvsGlDisplay.h53 struct BufferRecord { struct
/hardware/interfaces/automotive/evs/1.0/default/
DEvsCamera.h82 struct BufferRecord { struct
86 explicit BufferRecord(buffer_handle_t h) : handle(h), inUse(false) {}; in BufferRecord() argument
89 std::vector <BufferRecord> mBuffers; // Graphics buffers to transfer images
/hardware/interfaces/automotive/evs/1.1/default/
DEvsCamera.h109 struct BufferRecord { struct
113 explicit BufferRecord(buffer_handle_t h) : handle(h), inUse(false){}; in BufferRecord() argument
116 std::vector<BufferRecord> mBuffers; // Graphics buffers to transfer images
DEvsCamera.cpp498 mBuffers.push_back(std::move(BufferRecord(memHandle))); in increaseAvailableFrames_Locked()