Searched refs:COLOR_LOCATION (Results 1 – 5 of 5) sorted by relevance
31 COLOR_LOCATION = 2, enumerator
217 STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::COLOR_LOCATION); in s_glColorPointerData()221 ctx->m_contextData->pointerData(GLDecoderContextData::COLOR_LOCATION), in s_glColorPointerData()226 ctx->m_contextData->pointerData(GLDecoderContextData::COLOR_LOCATION)); in s_glColorPointerData()
156 COLOR_LOCATION = 2, enumerator836 const GLClientState::VertexAttribState& state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter()842 const GLClientState::VertexAttribState& state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter()848 const GLClientState::VertexAttribState& state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter()944 const GLClientState::VertexAttribState& state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter()
294 …ctx->m_state->setVertexAttribState(GLClientState::COLOR_LOCATION, size, type, false, stride, data); in s_glColorPointer()439 case GLClientState::COLOR_LOCATION: in sendVertexData()485 case GLClientState::COLOR_LOCATION: in sendVertexData()
77 m_currVaoState[COLOR_LOCATION].glConst = GL_COLOR_ARRAY; in init()421 retval = int(COLOR_LOCATION); in getLocation()1085 which_state = GLClientState::COLOR_LOCATION; in getClientStatePointer()