Searched refs:Clamp (Results 1 – 4 of 4) sorted by relevance
46 vecType<T, P> const Clamp = glm::mod(glm::floor(Abs), vecType<T, P>(2)); local49 vecType<T, P> const Mirror = Clamp + Rest;
225 uint8_t Clamp(int x) { in Clamp() function245 *out_y = Clamp(((( 66 * r_int) + (129 * g_int) + (25 * b_int) + 128) >> 8) + 16); in ConvertRGBA8888PixelToYUV()246 *out_u = Clamp((((-38 * r_int) - (74 * g_int) + (112 * b_int) + 128) >> 8) + 128); in ConvertRGBA8888PixelToYUV()247 *out_v = Clamp((((112 * r_int) - (94 * g_int) - (18 * b_int) + 128) >> 8) + 128); in ConvertRGBA8888PixelToYUV()
138 === Fragment Area Clamp
2945 ==== Texel Range Clamp