/hardware/interfaces/graphics/composer/aidl/vts/ |
D | ReadbackVts.h | 35 static const Color BLACK = {0.0f, 0.0f, 0.0f, 1.0f}; 36 static const Color RED = {1.0f, 0.0f, 0.0f, 1.0f}; 40 static const Color DIM_RED = {243.f / 255.f, 0.0f, 0.0f, 1.0f}; 41 static const Color TRANSLUCENT_RED = {1.0f, 0.0f, 0.0f, 0.3f}; 42 static const Color GREEN = {0.0f, 1.0f, 0.0f, 1.0f}; 43 static const Color BLUE = {0.0f, 0.0f, 1.0f, 1.0f}; 44 static const Color WHITE = {1.0f, 1.0f, 1.0f, 1.0f}; 45 static const Color LIGHT_RED = {0.5f, 0.0f, 0.0f, 1.0f}; 46 static const Color LIGHT_GREEN = {0.0f, 0.5f, 0.0f, 1.0f}; 47 static const Color LIGHT_BLUE = {0.0f, 0.0f, 0.5f, 1.0f}; [all …]
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D | ReadbackVts.cpp | 122 std::vector<Color> desiredPixelColors) { in fillBuffer() 130 Color srcColor = desiredPixelColors[static_cast<size_t>(pixel)]; in fillBuffer() 145 void ReadbackHelper::clearColors(std::vector<Color>& expectedColors, int32_t width, int32_t height, in clearColors() 155 void ReadbackHelper::fillColorsArea(std::vector<Color>& expectedColors, int32_t stride, Rect area, in fillColorsArea() 156 Color color) { in fillColorsArea() 177 void ReadbackHelper::compareColorBuffers(const std::vector<Color>& expectedColors, void* bufferData, in compareColorBuffers() 187 const Color expectedColor = expectedColors[static_cast<size_t>(pixel)]; in compareColorBuffers() 248 void ReadbackBuffer::checkReadbackBuffer(const std::vector<Color>& expectedColors) { in checkReadbackBuffer() 347 void TestBufferLayer::fillBuffer(std::vector<Color>& expectedColors) { in fillBuffer() 363 void TestBufferLayer::setBuffer(std::vector<Color> colors) { in setBuffer()
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D | VtsHalGraphicsComposer3_ReadbackTest.cpp | 217 std::vector<Color> expectedColors( in TEST_P() 264 std::vector<Color> expectedColors( in TEST_P() 340 std::vector<Color> expectedColors( in TEST_P() 451 std::vector<Color> expectedColors( in TEST_P() 559 std::vector<Color> sRgbDeviceColors(srgbLayer->getWidth() * srgbLayer->getHeight()); in TEST_P() 574 std::vector<Color> displayP3DeviceColors( in TEST_P() 621 std::vector<Color> expectedColors( in TEST_P() 636 std::vector<Color> deviceColors(deviceLayer->getWidth() * deviceLayer->getHeight()); in TEST_P() 683 std::vector<Color> clientColors( in TEST_P() 724 std::vector<Color> expectedColors( in TEST_P() [all …]
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D | RenderEngineVts.h | 47 void checkColorBuffer(const std::vector<Color>& expectedColors);
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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | PaletteTexture.cpp | 21 struct Color struct 23 …Color(unsigned char r, unsigned char g,unsigned char b, unsigned char a):red(r),green(g),blue(b),a… in Color() argument 78 Color paletteColor(const unsigned char* pallete,unsigned int index,GLenum format) in paletteColor() 85 return Color(pallete[index],pallete[index+1],pallete[index+2],0); in paletteColor() 89 return Color((s >> 11)*255/31,((s >> 5) & 0x3f)*255/63 ,(s & 0x1f)*255/31,0); in paletteColor() 94 return Color(pallete[index],pallete[index+1],pallete[index+2],pallete[index+3]); in paletteColor() 98 …return Color(((s >> 12) & 0xf)*255/15,((s >> 8) & 0xf)*255/15,((s >> 4) & 0xf)*255/15 ,(s & 0xf)*2… in paletteColor() 102 …return Color(((s >> 11) & 0x1f)*255/31,((s >> 6) & 0x1f)*255/31,((s >> 1) & 0x1f)*255/31 ,(s & 0x1… in paletteColor() 104 return Color(255,255,255,255); in paletteColor() 159 Color c = paletteColor(palette,paletteIndex,internalformat); in uncompressTexture()
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/hardware/interfaces/graphics/composer/2.2/utils/vts/include/composer-vts/2.2/ |
D | ReadbackVts.h | 45 static const IComposerClient::Color BLACK = {0, 0, 0, 0xff}; 46 static const IComposerClient::Color RED = {0xff, 0, 0, 0xff}; 47 static const IComposerClient::Color TRANSLUCENT_RED = {0xff, 0, 0, 0x33}; 48 static const IComposerClient::Color GREEN = {0, 0xff, 0, 0xff}; 49 static const IComposerClient::Color BLUE = {0, 0, 0xff, 0xff}; 103 void setColor(IComposerClient::Color color) { mColor = color; } in setColor() 106 IComposerClient::Color mColor = {0xff, 0xff, 0xff, 0xff}; 120 void fillBuffer(std::vector<IComposerClient::Color> expectedColors); 122 void setBuffer(std::vector<IComposerClient::Color> colors); 152 std::vector<IComposerClient::Color> desiredPixelColors); [all …]
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D | RenderEngineVts.h | 52 void checkColorBuffer(std::vector<V2_2::IComposerClient::Color>& expectedColors);
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/hardware/google/gfxstream/guest/mesa/src/vulkan/overlay-layer/ |
D | overlay.frag | 7 vec4 Color; 13 fColor = In.Color * texture(sTexture, In.UV.st);
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D | overlay.vert | 16 vec4 Color; 22 Out.Color = aColor;
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/hardware/interfaces/graphics/composer/2.2/utils/vts/ |
D | ReadbackVts.cpp | 112 std::vector<IComposerClient::Color> desiredPixelColors) { in fillBuffer() 119 IComposerClient::Color srcColor = desiredPixelColors[pixel]; in fillBuffer() 134 void ReadbackHelper::clearColors(std::vector<IComposerClient::Color>& expectedColors, int32_t width, in clearColors() 144 void ReadbackHelper::fillColorsArea(std::vector<IComposerClient::Color>& expectedColors, in fillColorsArea() 146 IComposerClient::Color color) { in fillColorsArea() 170 void ReadbackHelper::compareColorBuffers(std::vector<IComposerClient::Color>& expectedColors, in compareColorBuffers() 212 void ReadbackBuffer::checkReadbackBuffer(std::vector<IComposerClient::Color> expectedColors) { in checkReadbackBuffer() 287 void TestBufferLayer::fillBuffer(std::vector<IComposerClient::Color> expectedColors) { in fillBuffer() 296 void TestBufferLayer::setBuffer(std::vector<IComposerClient::Color> colors) { in setBuffer()
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D | RenderEngineVts.cpp | 82 void TestRenderEngine::checkColorBuffer(std::vector<V2_2::IComposerClient::Color>& expectedColors) { in checkColorBuffer()
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/hardware/interfaces/graphics/composer/2.2/vts/functional/ |
D | VtsHalGraphicsComposerV2_2ReadbackTest.cpp | 215 std::vector<IComposerClient::Color> expectedColors(mDisplayWidth * mDisplayHeight); in TEST_P() 273 std::vector<IComposerClient::Color> expectedColors(mDisplayWidth * mDisplayHeight); in TEST_P() 356 std::vector<IComposerClient::Color> expectedColors(mDisplayWidth * mDisplayHeight); in TEST_P() 408 std::vector<IComposerClient::Color> expectedColors(mDisplayWidth * mDisplayHeight); in TEST_P() 519 std::vector<IComposerClient::Color> expectedColors(mDisplayWidth * mDisplayHeight); in TEST_P() 532 std::vector<IComposerClient::Color> deviceColors(deviceLayer->mWidth * in TEST_P() 592 std::vector<IComposerClient::Color> clientColors(mDisplayWidth * mDisplayHeight); in TEST_P() 641 std::vector<IComposerClient::Color> expectedColors(mDisplayWidth * mDisplayHeight); in TEST_P() 751 std::vector<IComposerClient::Color> expectedColors(mDisplayWidth * mDisplayHeight); in TEST_P() 785 std::vector<IComposerClient::Color> expectedColors(mDisplayWidth * mDisplayHeight); in TEST_P() [all …]
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/hardware/interfaces/graphics/composer/aidl/android/hardware/graphics/composer3/ |
D | LayerCommand.aidl | 24 import android.hardware.graphics.composer3.Color; 105 @nullable Color color;
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D | Color.aidl | 23 parcelable Color {
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/hardware/interfaces/tests/expression/1.0/ |
D | IExpressionExt.hal | 31 …typedef Color[((Constants:MAX_ARRAY_SIZE << 1) - (AlsoConstants:CONST_FOO + 1)*8) >> 1] SixteenCol… 33 Color[(Constants:MAX_ARRAY_SIZE << 1) - (Constants:CONST_FOO + 1)*8] my32Colors; // 32
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/hardware/interfaces/graphics/composer/aidl/aidl_api/android.hardware.graphics.composer3/current/android/hardware/graphics/composer3/ |
D | Color.aidl | 36 parcelable Color {
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D | LayerCommand.aidl | 42 @nullable android.hardware.graphics.composer3.Color color;
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/hardware/interfaces/graphics/composer/aidl/aidl_api/android.hardware.graphics.composer3/2/android/hardware/graphics/composer3/ |
D | Color.aidl | 36 parcelable Color {
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D | LayerCommand.aidl | 42 @nullable android.hardware.graphics.composer3.Color color;
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/hardware/interfaces/graphics/composer/aidl/aidl_api/android.hardware.graphics.composer3/1/android/hardware/graphics/composer3/ |
D | Color.aidl | 36 parcelable Color {
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D | LayerCommand.aidl | 42 @nullable android.hardware.graphics.composer3.Color color;
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/hardware/interfaces/graphics/composer/aidl/aidl_api/android.hardware.graphics.composer3/3/android/hardware/graphics/composer3/ |
D | Color.aidl | 36 parcelable Color {
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D | LayerCommand.aidl | 42 @nullable android.hardware.graphics.composer3.Color color;
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/hardware/google/graphics/common/include/displaycolor/ |
D | displaycolor.h | 166 struct Color { struct 172 bool operator==(const Color &rhs) const { 317 Color solid_color;
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/ |
D | textures.adoc | 752 * Color formats have one, two, three, or four components, according to the 808 .Border Color [eq]#B#, Custom Border Color slink:VkSamplerCustomBorderColorCreateInfoEXT::pname:cus… 811 .Border Color [eq]#B# 815 | Sampler pname:borderColor | Corresponding Border Color 860 | One component color format | [eq]#Color~r~ = B~r~# 861 | Two component color format | [eq]#[Color~r~,Color~g~] = [B~r~,B~g~]# 862 | Three component color format| [eq]#[Color~r~,Color~g~,Color~b~] = [B~r~,B~g~,B~b~]# 863 | Four component color format | [eq]#[Color~r~,Color~g~,Color~b~,Color~a~] = [B~r~,B~g~,B~b~,B~a~]# 865 | Single component alpha format | [eq]#[Color~r~,Color~g~,Color~b~, Color~a~] = [0,0,0,B~a~]# 959 .Texel Color After Conversion To RGBA [all …]
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