Searched refs:DescriptorPoolInfo (Results 1 – 2 of 2) sorted by relevance
319 struct DescriptorPoolInfo { struct
541 const DescriptorPoolInfo& poolInfo = mDescriptorPoolInfo[unboxedDescriptorPool]; in save()758 const DescriptorPoolInfo& poolInfo = mDescriptorPoolInfo[unboxedDescriptorPool]; in load()2881 DescriptorPoolInfo::PoolState state; in on_vkCreateDescriptorPool()7255 deviceToDestroy, mDescriptorPoolInfo, &DescriptorPoolInfo::boxed)) { in teardownInstanceLocked()7538 bool isBindingFeasibleForAlloc(const DescriptorPoolInfo::PoolState& poolState, in isBindingFeasibleForAlloc()7553 bool isBindingFeasibleForFree(const DescriptorPoolInfo::PoolState& poolState, in isBindingFeasibleForFree()7561 DescriptorPoolInfo::PoolState& poolState) { in allocBindingFeasible()7566 DescriptorPoolInfo::PoolState& poolState) { in freeBindingFeasible()7583 std::vector<DescriptorPoolInfo::PoolState> poolCopy = poolInfo->pools; in validateDescriptorSetAllocLocked()7609 DescriptorPoolInfo& poolInfo, const std::vector<VkDescriptorSetLayoutBinding>& bindings) { in applyDescriptorSetAllocationLocked()[all …]