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Searched refs:DisplaySurfaceGl (Results 1 – 12 of 12) sorted by relevance

/hardware/google/gfxstream/host/gl/
DDisplaySurfaceGl.cpp140 std::unique_ptr<DisplaySurfaceGl> DisplaySurfaceGl::createPbufferSurface( in createPbufferSurface()
164 return std::unique_ptr<DisplaySurfaceGl>(new DisplaySurfaceGl(display, surface, context)); in createPbufferSurface()
168 std::unique_ptr<DisplaySurfaceGl> DisplaySurfaceGl::createWindowSurface( in createWindowSurface()
186 return std::unique_ptr<DisplaySurfaceGl>(new DisplaySurfaceGl(display, surface, context)); in createWindowSurface()
189 bool DisplaySurfaceGl::bindContext() const { in bindContext()
197 DisplaySurfaceGl::DisplaySurfaceGl(EGLDisplay display, in DisplaySurfaceGl() function in gfxstream::gl::DisplaySurfaceGl
205 DisplaySurfaceGl::~DisplaySurfaceGl() { in ~DisplaySurfaceGl()
DDisplaySurfaceGl.h32 class DisplaySurfaceGl : public gfxstream::DisplaySurfaceImpl {
34 static std::unique_ptr<DisplaySurfaceGl> createPbufferSurface(EGLDisplay display,
41 static std::unique_ptr<DisplaySurfaceGl> createWindowSurface(EGLDisplay display,
47 ~DisplaySurfaceGl();
60 DisplaySurfaceGl(EGLDisplay display,
DReadbackWorkerGl.h42 ReadbackWorkerGl(std::unique_ptr<DisplaySurfaceGl> surface,
43 std::unique_ptr<DisplaySurfaceGl> flushSurface);
103 std::unique_ptr<DisplaySurfaceGl> mSurface;
104 std::unique_ptr<DisplaySurfaceGl> mFlushSurface;
DDisplayGl.cpp45 const auto* surfaceGl = static_cast<const DisplaySurfaceGl*>(surface->getImpl()); in post()
84 const auto* surfaceGl = static_cast<const DisplaySurfaceGl*>(surface->getImpl()); in clear()
DEmulationGl.cpp348 auto pbufferSurfaceGl = DisplaySurfaceGl::createPbufferSurface(emulationGl->mEglDisplay, in create()
470 auto surface1 = DisplaySurfaceGl::createPbufferSurface(emulationGl->mEglDisplay, in create()
481 auto surface2 = DisplaySurfaceGl::createPbufferSurface(emulationGl->mEglDisplay, in create()
526 std::move(DisplaySurfaceGl::createPbufferSurface( in createFakeWindowSurface()
599 auto surfaceGl = DisplaySurfaceGl::createWindowSurface(mEglDisplay, in createWindowSurface()
619 const auto* surfaceGl = static_cast<const DisplaySurfaceGl*>(mPbufferSurface->getImpl()); in getColorBufferContextHelper()
DAndroid.bp20 "DisplaySurfaceGl.cpp",
Dmeson.build27 'DisplaySurfaceGl.cpp',
DReadbackWorkerGl.cpp38 ReadbackWorkerGl::ReadbackWorkerGl(std::unique_ptr<DisplaySurfaceGl> surface, in ReadbackWorkerGl()
39 std::unique_ptr<DisplaySurfaceGl> flushSurface) in ReadbackWorkerGl()
DCMakeLists.txt20 DisplaySurfaceGl.cpp
DBUILD.bazel261 "DisplaySurfaceGl.cpp",
/hardware/google/gfxstream/host/
DPostWorkerGl.cpp32 using gl::DisplaySurfaceGl;
287 const DisplaySurfaceGl* surfaceGl = nullptr; in setupContext()
289 surfaceGl = static_cast<const DisplaySurfaceGl*>(surface->getImpl()); in setupContext()
302 surfaceGl = static_cast<const DisplaySurfaceGl*>(mFakeWindowSurface->getImpl()); in setupContext()
DFrameBuffer.cpp83 using gl::DisplaySurfaceGl;
3363 reinterpret_cast<const DisplaySurfaceGl*>(m_emulationGl->mWindowSurface->getImpl()); in getWindowSurface()
3393 reinterpret_cast<const DisplaySurfaceGl*>(m_emulationGl->mPbufferSurface->getImpl()); in getGlobalEGLContext()
3601 reinterpret_cast<const DisplaySurfaceGl*>(m_emulationGl->mPbufferSurface->getImpl()); in getPbufferSurfaceContextHelper()