Searched refs:EglGlobalInfo (Results 1 – 11 of 11) sorted by relevance
34 static EglGlobalInfo* sSingleton(bool nullEgl = false) { in sSingleton()35 static EglGlobalInfo* i = new EglGlobalInfo(nullEgl); in sSingleton()43 void EglGlobalInfo::setEgl2Egl(EGLBoolean enable, bool nullEgl) { in setEgl2Egl()53 bool EglGlobalInfo::isEgl2Egl() { in isEgl2Egl()57 void EglGlobalInfo::setEgl2EglSyncSafeToUse(EGLBoolean enable) { in setEgl2EglSyncSafeToUse()61 bool EglGlobalInfo::isEgl2EglSyncSafeToUse() { in isEgl2EglSyncSafeToUse()66 EglGlobalInfo* EglGlobalInfo::getInstance(bool nullEgl) { in getInstance()70 EglGlobalInfo::EglGlobalInfo(bool nullEgl) { in EglGlobalInfo() function in EglGlobalInfo86 EglGlobalInfo::~EglGlobalInfo() { in ~EglGlobalInfo()92 EglDisplay* EglGlobalInfo::addDisplay(EGLNativeDisplayType dpy, in addDisplay()[all …]
42 class EglGlobalInfo {48 static EglGlobalInfo* getInstance(bool nullEgl = false);120 EglGlobalInfo(bool nullEgl);121 ~EglGlobalInfo();
41 EglOS::Engine* engine = EglGlobalInfo::getInstance()->getOsEngine(); in EglWindowSurface()
33 "EglGlobalInfo.cpp",
9 'EglGlobalInfo.cpp',
6 EglGlobalInfo.cpp
28 extern EglGlobalInfo* g_eglInfo; // defined in EglImp.cpp
83 EglGlobalInfo* g_eglInfo = NULL;91 g_eglInfo = EglGlobalInfo::getInstance(); in initGlobalInfo()112 iface->initGLESx(EglGlobalInfo::isEgl2Egl()); in initGLESx()272 return EglGlobalInfo::getInstance()->getOsEngine()->getGlLibrary(); in getGlLibrary()276 return EglGlobalInfo::getInstance()->getOsEngine()->eglGetProcAddress(func); in getProcAddressFromEGL()1764 EglGlobalInfo::setEgl2Egl(enable, nullEgl == EGL_TRUE); in eglUseOsEglApi()1765 EglGlobalInfo::setEgl2EglSyncSafeToUse(EGL_TRUE); in eglUseOsEglApi()1855 … return EglGlobalInfo::getInstance()->getOsEngine()->eglDebugMessageControlKHR(callback, attribs); in eglDebugMessageControlKHR()
685 EglGlobalInfo::getInstance()->getEglIface(), in onLoadAllImages()686 EglGlobalInfo::getInstance()->getIface(GLES_2_0)); in onLoadAllImages()
64 "glestranslator/EGL/EglGlobalInfo.cpp",
3788 auto mydisp = EglGlobalInfo::getInstance()->getDisplayFromDisplayType(EGL_DEFAULT_DISPLAY); in updateYUVTextures()