/hardware/google/gfxstream/host/gl/ |
D | YUVConverter.h | 62 YUVConverter(int width, int height, FrameworkFormat format, 70 void drawConvertFromFormat(FrameworkFormat format, int x, int y, int width, int height, 78 void swapTextures(FrameworkFormat type, GLuint* textures, void* metadata = nullptr); 84 FrameworkFormat format, 89 void init(int w, int h, FrameworkFormat format); 101 FrameworkFormat mFormat; 103 FrameworkFormat mColorBufferFormat;
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D | ColorBufferGl.h | 95 FrameworkFormat frameworkFormat, HandleType handle, 134 void swapYUVTextures(FrameworkFormat texture_type, GLuint* textures, void* metadata = nullptr); 144 FrameworkFormat fwkFormat, GLenum p_format, GLenum p_type, 225 FrameworkFormat getFrameworkFormat() { return m_frameworkFormat; } in getFrameworkFormat() 273 FrameworkFormat m_frameworkFormat;
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D | YUVConverter.cpp | 45 bool isInterleaved(FrameworkFormat format, bool yuv420888ToNv21) { in isInterleaved() 65 YUVInterleaveDirection getInterleaveDirection(FrameworkFormat format, bool yuv420888ToNv21) { in getInterleaveDirection() 87 GLint getGlTextureFormat(FrameworkFormat format, bool yuv420888ToNv21, YUVPlane plane) { in getGlTextureFormat() 150 GLenum getGlPixelFormat(FrameworkFormat format, bool yuv420888ToNv21, YUVPlane plane) { in getGlPixelFormat() 213 GLsizei getGlPixelType(FrameworkFormat format, bool yuv420888ToNv21, YUVPlane plane) { in getGlPixelType() 311 FrameworkFormat format, in getYUVOffsets() 448 FrameworkFormat format, in createYUVGLTex() 470 static void readYUVTex(GLuint tex, FrameworkFormat format, bool yuv420888ToNv21, in readYUVTex() 507 FrameworkFormat format, in subUpdateYUVGLTex() 863 YUVConverter::YUVConverter(int width, int height, FrameworkFormat format, bool yuv420888ToNv21) in YUVConverter() [all …]
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D | ColorBufferGl.cpp | 216 FrameworkFormat p_frameworkFormat, in create() 574 void ColorBufferGl::swapYUVTextures(FrameworkFormat type, uint32_t* textures, void* metadata) { in swapYUVTextures() 575 if (type == FrameworkFormat::FRAMEWORK_FORMAT_NV12) { in swapYUVTextures() 591 FrameworkFormat fwkFormat, GLenum p_format, in subUpdateFromFrameworkFormat() 966 FrameworkFormat frameworkFormat = in onLoad() 967 static_cast<FrameworkFormat>(stream->getBe32()); in onLoad()
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D | EmulationGl.h | 110 FrameworkFormat frameworkFormat,
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D | EmulationGl.cpp | 633 FrameworkFormat frameworkFormat, in createColorBuffer()
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/hardware/google/gfxstream/host/ |
D | ColorBuffer.h | 53 FrameworkFormat frameworkFormat, HandleType handle, 67 FrameworkFormat getFrameworkFormat() const { return mFrameworkFormat; } in getFrameworkFormat() 77 bool updateFromBytes(int x, int y, int width, int height, FrameworkFormat frameworkFormat, 106 void glOpSwapYuvTexturesAndUpdate(GLenum format, GLenum type, FrameworkFormat frameworkFormat, 116 FrameworkFormat frameworkFormat); 122 const FrameworkFormat mFrameworkFormat;
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D | ColorBuffer.cpp | 38 bool shouldAttemptExternalMemorySharing(FrameworkFormat format) { in shouldAttemptExternalMemorySharing() 39 return format == FrameworkFormat::FRAMEWORK_FORMAT_GL_COMPATIBLE; in shouldAttemptExternalMemorySharing() 45 FrameworkFormat frameworkFormat) in ColorBuffer() 56 FrameworkFormat frameworkFormat, HandleType handle, in create() 133 const auto frameworkFormat = static_cast<FrameworkFormat>(stream->getBe32()); in onLoad() 221 FrameworkFormat frameworkFormat, GLenum pixelsFormat, in updateFromBytes() 532 FrameworkFormat frameworkFormat, GLuint* textures) { in glOpSwapYuvTexturesAndUpdate()
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D | FrameworkFormats.h | 17 enum FrameworkFormat { enum
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D | FrameBuffer.h | 202 FrameworkFormat p_frameworkFormat); 207 FrameworkFormat p_frameworkFormat, HandleType handle, 301 int height, FrameworkFormat fwkFormat, GLenum format, 306 FrameworkFormat* frameworkFormat = nullptr); 706 FrameworkFormat p_frameworkFormat,
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D | RendererImpl.cpp | 563 width, height, (GLenum)format, (FrameworkFormat)fwkFormat, handle, linear); in __anon979e1a630502() 656 handle, x, y, width, height, (FrameworkFormat)fwkFormat, format, type, pixels, in __anon979e1a631f02()
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D | FrameBuffer.cpp | 1135 FrameworkFormat p_frameworkFormat) { in createColorBuffer() 1146 FrameworkFormat p_frameworkFormat, HandleType handle, in createColorBufferWithHandle() 1169 FrameworkFormat p_frameworkFormat, in createColorBufferWithHandleLocked() 1653 FrameworkFormat fwkFormat, GLenum format, in updateColorBufferFromFrameworkFormat() 1673 FrameworkFormat* frameworkFormat) { in getColorBufferInfo() 3740 FrameworkFormat format = static_cast<FrameworkFormat>(type); in createYUVTextures() 3812 format, type, static_cast<FrameworkFormat>(texture_type), textures); in swapTexturesAndUpdateColorBuffer()
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D | RenderControl.cpp | 830 (FrameworkFormat)frameworkFormat); in rcCreateColorBufferDMA()
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/hardware/google/graphics/common/gralloc-headers/pixel-gralloc/ |
D | format.h | 9 using FrameworkFormat = aidl::android::hardware::graphics::common::PixelFormat; variable 11 #define MapFormat(f) f = static_cast<uint32_t>(FrameworkFormat::f)
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/hardware/google/gfxstream/host/vulkan/ |
D | ColorBufferVk.h | 29 GLenum format, FrameworkFormat frameworkFormat,
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D | ColorBufferVk.cpp | 25 FrameworkFormat frameworkFormat, in create()
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D | VkCommonOperations.cpp | 1985 case FrameworkFormat::FRAMEWORK_FORMAT_GL_COMPATIBLE: in initializeVkColorBufferLocked() 1988 case FrameworkFormat::FRAMEWORK_FORMAT_NV12: in initializeVkColorBufferLocked() 1991 case FrameworkFormat::FRAMEWORK_FORMAT_P010: in initializeVkColorBufferLocked() 1994 case FrameworkFormat::FRAMEWORK_FORMAT_YV12: in initializeVkColorBufferLocked() 1995 case FrameworkFormat::FRAMEWORK_FORMAT_YUV_420_888: in initializeVkColorBufferLocked() 2191 FrameworkFormat frameworkFormat, uint32_t colorBufferHandle, in createVkColorBufferLocked() 2218 FrameworkFormat frameworkFormat, uint32_t colorBufferHandle, in createVkColorBuffer() 2354 if (colorBufferInfo.frameworkFormat != FrameworkFormat::FRAMEWORK_FORMAT_GL_COMPATIBLE) { in colorBufferNeedsUpdateBetweenGlAndVk() 3644 FrameworkFormat::FRAMEWORK_FORMAT_GL_COMPATIBLE, in findRepresentativeColorBufferMemoryTypeIndexLocked()
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D | VkCommonOperations.h | 479 FrameworkFormat frameworkFormat, uint32_t colorBufferHandle,
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