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Searched refs:G2D_IOC_PRIORITY (Results 1 – 2 of 2) sorted by relevance

/hardware/google/graphics/common/libacryl/local_include/uapi/
Dg2d.h337 #define G2D_IOC_PRIORITY _IOR('M', 5, int32_t) macro
/hardware/google/graphics/common/libacryl/
Dacrylic_g2d.cpp1407 if (mDev.ioctl(G2D_IOC_PRIORITY, &arg) < 0) { in prioritize()