Searched refs:GET_CTX_V2_RET (Results 1 – 5 of 5) sorted by relevance
24 GET_CTX_V2_RET(0); in glGetDebugMessageLog()
2 GET_CTX_V2_RET(0); in glGetStringi()24 GET_CTX_V2_RET(0); in glMapBufferRange()31 GET_CTX_V2_RET(0); in glUnmapBuffer()111 GET_CTX_V2_RET(0); in glGetUniformBlockIndex()451 GET_CTX_V2_RET(0); in internal_glFenceSync()461 GET_CTX_V2_RET(GL_WAIT_FAILED); in internal_glClientWaitSync()514 GET_CTX_V2_RET(0); in glFenceSync()523 GET_CTX_V2_RET(GL_WAIT_FAILED); in glClientWaitSync()553 GET_CTX_V2_RET(0); in glIsSync()794 GET_CTX_V2_RET(0); in glIsTransformFeedback()[all …]
77 GET_CTX_V2_RET(0); in glIsProgramPipeline()102 GET_CTX_V2_RET(0); in glCreateShaderProgramv()538 GET_CTX_V2_RET(0); in glGetProgramResourceIndex()548 GET_CTX_V2_RET(0); in glGetProgramResourceLocation()
738 GET_CTX_V2_RET(0); in glGetGlobalTexName()847 GET_CTX_V2_RET(GL_FRAMEBUFFER_COMPLETE); in glCheckFramebufferStatus()1153 GET_CTX_V2_RET(0); in glCreateShader()2893 GET_CTX_V2_RET(NULL) in glGetString()3386 GET_CTX_V2_RET(GL_NONE); in sPrepareRenderbufferStorage()3859 GET_CTX_V2_RET(0); in glGetDebugMessageLogKHR()4428 GET_CTX_V2_RET(0); in glIsVertexArrayOES()4680 GET_CTX_V2_RET(GL_FALSE); in glIsMemoryObjectEXT()4760 GET_CTX_V2_RET(GL_FALSE); in glIsSemaphoreEXT()4790 GET_CTX_V2_RET(GL_NO_ERROR); in glGetGraphicsResetStatusEXT()
81 #define GET_CTX_V2_RET(failure_ret) \ macro