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Searched refs:ITextureSaverPtr (Results 1 – 11 of 11) sorted by relevance

/hardware/google/aemu/snapshot/include/snapshot/
Dcommon.h46 using ITextureSaverPtr = std::shared_ptr<ITextureSaver>; variable
52 ITextureSaverPtr textureSaver;
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DObjectNameSpace.h146 const android::snapshot::ITextureSaverPtr& textureSaver,
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DObjectNameSpace.cpp34 using android::snapshot::ITextureSaverPtr;
342 const ITextureSaverPtr& textureSaver, in onSave()
/hardware/google/gfxstream/host/gl/glestranslator/EGL/
DEglDisplay.h144 const android::snapshot::ITextureSaverPtr& textureSaver,
DEglDisplay.cpp648 const android::snapshot::ITextureSaverPtr& textureSaver, in onSaveAllImages()
DEglImp.cpp1732 *static_cast<const android::snapshot::ITextureSaverPtr*>(textureSaver), in eglSaveAllImages()
/hardware/google/gfxstream/include/render-utils/
DRenderer.h281 const android::snapshot::ITextureSaverPtr& textureSaver) = 0;
/hardware/google/gfxstream/host/
DRendererImpl.h109 const android::snapshot::ITextureSaverPtr& textureSaver) final;
DRendererImpl.cpp360 const android::snapshot::ITextureSaverPtr& textureSaver) { in save()
DFrameBuffer.h385 const android::snapshot::ITextureSaverPtr& textureSaver);
DFrameBuffer.cpp2217 void FrameBuffer::onSave(Stream* stream, const android::snapshot::ITextureSaverPtr& textureSaver) { in onSave()