Searched refs:LazyLoadedEGLDispatch (Results 1 – 12 of 12) sorted by relevance
35 static LazyLoadedEGLDispatch* sEGLDispatch() { in sEGLDispatch()36 static LazyLoadedEGLDispatch* l = new LazyLoadedEGLDispatch; in sEGLDispatch()51 LazyLoadedEGLDispatch::get(); in LazyLoadedGLESv1Dispatch()66 LazyLoadedEGLDispatch::get(); in LazyLoadedGLESv2Dispatch()71 const EGLDispatch* LazyLoadedEGLDispatch::get() { in get()72 LazyLoadedEGLDispatch* instance = sEGLDispatch(); in get()80 LazyLoadedEGLDispatch::LazyLoadedEGLDispatch() { mValid = init_egl_dispatch(); } in LazyLoadedEGLDispatch() function in gfxstream::gl::LazyLoadedEGLDispatch
27 const EGLDispatch* egl = LazyLoadedEGLDispatch::get(); in getDisplay()47 const EGLDispatch* egl = LazyLoadedEGLDispatch::get(); in createConfig()75 const EGLDispatch* egl = LazyLoadedEGLDispatch::get(); in pbufferSurface()91 const EGLDispatch* egl = LazyLoadedEGLDispatch::get(); in createContext()99 const EGLDispatch* egl = LazyLoadedEGLDispatch::get(); in destroyContext()106 const EGLDispatch* egl = LazyLoadedEGLDispatch::get(); in destroySurface()113 const EGLDispatch* egl = LazyLoadedEGLDispatch::get(); in destroyDisplay()128 const EGLDispatch* egl = LazyLoadedEGLDispatch::get(); in SetUp()145 const EGLDispatch* egl = LazyLoadedEGLDispatch::get(); in TearDown()
25 const EGLDispatch* egl = LazyLoadedEGLDispatch::get(); in TEST_F()
83 EXPECT_EQ(EGL_SUCCESS, LazyLoadedEGLDispatch::get()->eglGetError()) in TearDown()
31 using gl::LazyLoadedEGLDispatch;199 EXPECT_EQ(EGL_SUCCESS, LazyLoadedEGLDispatch::get()->eglGetError()) in TearDown()
242 const EGLDispatch* egl = LazyLoadedEGLDispatch::get(); in saveSnapshot()271 const EGLDispatch* egl = LazyLoadedEGLDispatch::get(); in loadSnapshot()
55 using gl::LazyLoadedEGLDispatch;76 const EGLDispatch* egl = LazyLoadedEGLDispatch::get(); in SetUp()129 EXPECT_EQ(EGL_SUCCESS, LazyLoadedEGLDispatch::get()->eglGetError()) in TearDown()726 auto egl = LazyLoadedEGLDispatch::get(); in TEST_F()
449 ASSERT_NE(nullptr, gl::LazyLoadedEGLDispatch::get()); in SetUp()
247 gl::LazyLoadedEGLDispatch::get(); in SampleApplication()
52 struct LazyLoadedEGLDispatch { struct57 LazyLoadedEGLDispatch();
178 const EGLDispatch* egl = gl::LazyLoadedEGLDispatch::get(); in initSyncEGLContext()360 const EGLDispatch* egl = gl::LazyLoadedEGLDispatch::get(); in cleanup()
210 if (!LazyLoadedEGLDispatch::get()) { in create()