Home
last modified time | relevance | path

Searched refs:LazyLoadedGLESv2Dispatch (Results 1 – 12 of 12) sorted by relevance

/hardware/google/gfxstream/host/gl/OpenGLESDispatch/
DOpenGLDispatchLoader.cpp31 static LazyLoadedGLESv2Dispatch* sGLESv2Dispatch() { in sGLESv2Dispatch()
32 static LazyLoadedGLESv2Dispatch* l = new LazyLoadedGLESv2Dispatch; in sGLESv2Dispatch()
56 const GLESv2Dispatch* LazyLoadedGLESv2Dispatch::get() { in get()
57 LazyLoadedGLESv2Dispatch* instance = sGLESv2Dispatch(); in get()
65 LazyLoadedGLESv2Dispatch::LazyLoadedGLESv2Dispatch() { in LazyLoadedGLESv2Dispatch() function in gfxstream::gl::LazyLoadedGLESv2Dispatch
/hardware/google/gfxstream/include/OpenGLESDispatch/
DOpenGLDispatchLoader.h39 struct LazyLoadedGLESv2Dispatch { struct
44 LazyLoadedGLESv2Dispatch();
/hardware/google/gfxstream/host/tests/
DGLSnapshotTestDispatch.h48 LazyLoadedGLESv2Dispatch::get()->glDrawArrays(mode, first, count); in test_glDrawArrays()
57 LazyLoadedGLESv2Dispatch::get()->glDrawElements(mode, count, type, in test_glDrawElements()
DGLSnapshotRendering_unittest.cpp29 const GLESv2Dispatch* gl = LazyLoadedGLESv2Dispatch::get(); in TEST()
75 gl::LazyLoadedGLESv2Dispatch::get(); in SetUp()
DDefaultFramebufferBlit_unittest.cpp32 using gl::LazyLoadedGLESv2Dispatch;
73 auto gl = LazyLoadedGLESv2Dispatch::get(); in ~ClearColor()
97 auto gl = LazyLoadedGLESv2Dispatch::get(); in initialize()
118 auto gl = LazyLoadedGLESv2Dispatch::get(); in draw()
DShaderUtils.cpp45 auto gl = gl::LazyLoadedGLESv2Dispatch::get(); in compileShader()
66 auto gl = gl::LazyLoadedGLESv2Dispatch::get(); in compileAndLinkShaderProgram()
DFrameBuffer_unittest.cpp56 using gl::LazyLoadedGLESv2Dispatch;
78 ASSERT_NE(nullptr, LazyLoadedGLESv2Dispatch::get()); in SetUp()
413 auto gl = LazyLoadedGLESv2Dispatch::get(); in TEST_F()
479 auto gl = LazyLoadedGLESv2Dispatch::get(); in TEST_F()
573 auto gl = LazyLoadedGLESv2Dispatch::get(); in TEST_F()
697 auto gl = LazyLoadedGLESv2Dispatch::get(); in TEST_F()
822 LazyLoadedGLESv2Dispatch::get(); in TEST_F()
929 auto gl = LazyLoadedGLESv2Dispatch::get(); in TEST_F()
DOpenGLTestContext.cpp129 gl = LazyLoadedGLESv2Dispatch::get(); in SetUp()
DGLSnapshotTestDispatch.cpp118 const GLESv2Dispatch* gl = LazyLoadedGLESv2Dispatch::get(); in testDraw()
DSampleApplication.cpp249 gl::LazyLoadedGLESv2Dispatch::get(); in SampleApplication()
560 return gl::LazyLoadedGLESv2Dispatch::get(); in getGlDispatch()
DVulkan_unittest.cpp450 ASSERT_NE(nullptr, gl::LazyLoadedGLESv2Dispatch::get()); in SetUp()
/hardware/google/gfxstream/host/gl/
DEmulationGl.cpp218 if (!LazyLoadedGLESv2Dispatch::get()) { in create()