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Searched refs:MediaTexturePool (Results 1 – 8 of 8) sorted by relevance

/hardware/google/aemu/host-common/include/host-common/
DMediaHostRenderer.h32 using TextureFrame = MediaTexturePool::TextureFrame;
34 MediaTexturePool::TextureFrame getTextureFrame(int w, int h);
36 void saveDecodedFrameToTexture(MediaTexturePool::TextureFrame frame,
42 void putTextureFrame(MediaTexturePool::TextureFrame frame) { in putTextureFrame()
48 MediaTexturePool* getTexturePool() { return &mTexturePool; } in getTexturePool()
51 MediaTexturePool mTexturePool;
67 MediaTexturePool::TextureFrame frame,
DMediaTexturePool.h30 class MediaTexturePool {
65 MediaTexturePool();
66 ~MediaTexturePool();
DMediaCudaVideoHelper.h67 void resetTexturePool(MediaTexturePool* pool = nullptr) {
85 MediaTexturePool* mTexturePool = nullptr;
DMediaVideoToolBoxVideoHelper.h73 void resetTexturePool(MediaTexturePool* pool = nullptr) {
131 MediaTexturePool* mTexturePool = nullptr;
/hardware/google/aemu/host-common/
DMediaTexturePool.cpp38 MediaTexturePool::MediaTexturePool() { in MediaTexturePool() function in android::emulation::MediaTexturePool
47 MediaTexturePool::~MediaTexturePool() { in ~MediaTexturePool()
59 MediaTexturePool::TextureFrame MediaTexturePool::getTextureFrame(int w, int h) { in getTextureFrame()
86 void MediaTexturePool::saveDecodedFrameToTexture(TextureFrame frame, in saveDecodedFrameToTexture()
98 void MediaTexturePool::putTextureFrame(TextureFrame frame) { in putTextureFrame()
117 void MediaTexturePool::deleteTextures(TextureFrame frame) { in deleteTextures()
127 void MediaTexturePool::cleanUpTextures() { in cleanUpTextures()
DMediaHostRenderer.cpp37 using TextureFrame = MediaTexturePool::TextureFrame;
DMediaCudaVideoHelper.cpp51 using TextureFrame = MediaTexturePool::TextureFrame;
DMediaVideoToolBoxVideoHelper.cpp33 using TextureFrame = MediaTexturePool::TextureFrame;