Searched refs:SELECTED_RENDERER_ANGLE_INDIRECT (Results 1 – 6 of 6) sorted by relevance
96 SELECTED_RENDERER_ANGLE_INDIRECT = 9, enumerator
110 return SELECTED_RENDERER_ANGLE_INDIRECT; in emuglConfig_get_renderer()153 case SELECTED_RENDERER_ANGLE_INDIRECT: in emuglConfig_renderer_to_string()171 sCurrentRenderer == SELECTED_RENDERER_ANGLE_INDIRECT || in emuglConfig_current_renderer_supports_snapshot()
107 || emugl::getRenderer() == SELECTED_RENDERER_ANGLE_INDIRECT in calcMaxVersionFromDispatch()
218 emugl::getRenderer() == SELECTED_RENDERER_ANGLE_INDIRECT) { in chooseConfig()
322 emugl::getRenderer() == SELECTED_RENDERER_ANGLE_INDIRECT); in create()
455 emugl::getRenderer() == SELECTED_RENDERER_ANGLE_INDIRECT); in readPixelsScaled()