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Searched refs:ShaderData (Results 1 – 5 of 5) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLSharedGroup.cpp492 ShaderData* sData = findObjectOrDefault(m_shaders, shader); in attachShader()
513 ShaderData* sData = findObjectOrDefault(m_shaders, shader); in detachShaderLocked()
542 ShaderData* shader = findObjectOrDefault(m_shaders, shaderId); in setProgramIndexInfo()
544 ShaderData::StringList::iterator nameIter = in setProgramIndexInfo()
546 ShaderData::StringList::iterator nameEnd = in setProgramIndexInfo()
679 ShaderData* pData = findObjectOrDefault(m_shaders, shader); in isShader()
688 ShaderData* data = new ShaderData; in addShaderData()
699 ShaderData* GLSharedGroup::getShaderData(GLuint shader) { in getShaderData()
714 ShaderData* data = findObjectOrDefault(m_shaders, shaderId); in refShaderDataLocked()
719 ShaderData* data = findObjectOrDefault(m_shaders, shaderId); in unrefShaderDataLocked()
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/hardware/google/gfxstream/host/vulkan/emulated_textures/
DGpuDecompressionPipeline.cpp33 ShaderData shader1D;
34 ShaderData shader2D;
35 ShaderData shader3D;
128 const ShaderData* getDecompressionShader(VkFormat format, VkImageType imageType) { in getDecompressionShader()
187 const ShaderData* shaderData = getDecompressionShader(mCompressedFormat, mImageType); in initialize()
DGpuDecompressionPipeline.h27 struct ShaderData { struct
120 std::unordered_map<const ShaderData*, std::unique_ptr<GpuDecompressionPipeline>> mPipelines;
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLSharedGroup.h161 struct ShaderData { struct
171 ShaderData shaderData; argument
180 std::map<GLuint, ShaderData*> m_shaders;
232 ShaderData* getShaderData(GLuint shader);
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp42 using gfxstream::guest::ShaderData;
1789 …rnalSamplerUniformDefinition(char* str, const std::string& samplerExternalType, ShaderData* data) { in replaceExternalSamplerUniformDefinition()
1840 static bool replaceSamplerExternalWith2D(char* const str, ShaderData* const data) in replaceSamplerExternalWith2D()
1894 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glShaderSource()
2108 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glGetShaderSource()
5510 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glGetShaderiv()