Searched refs:ShaderData (Results 1 – 5 of 5) sorted by relevance
/hardware/google/gfxstream/guest/OpenglCodecCommon/ |
D | GLSharedGroup.cpp | 492 ShaderData* sData = findObjectOrDefault(m_shaders, shader); in attachShader() 513 ShaderData* sData = findObjectOrDefault(m_shaders, shader); in detachShaderLocked() 542 ShaderData* shader = findObjectOrDefault(m_shaders, shaderId); in setProgramIndexInfo() 544 ShaderData::StringList::iterator nameIter = in setProgramIndexInfo() 546 ShaderData::StringList::iterator nameEnd = in setProgramIndexInfo() 679 ShaderData* pData = findObjectOrDefault(m_shaders, shader); in isShader() 688 ShaderData* data = new ShaderData; in addShaderData() 699 ShaderData* GLSharedGroup::getShaderData(GLuint shader) { in getShaderData() 714 ShaderData* data = findObjectOrDefault(m_shaders, shaderId); in refShaderDataLocked() 719 ShaderData* data = findObjectOrDefault(m_shaders, shaderId); in unrefShaderDataLocked() [all …]
|
/hardware/google/gfxstream/host/vulkan/emulated_textures/ |
D | GpuDecompressionPipeline.cpp | 33 ShaderData shader1D; 34 ShaderData shader2D; 35 ShaderData shader3D; 128 const ShaderData* getDecompressionShader(VkFormat format, VkImageType imageType) { in getDecompressionShader() 187 const ShaderData* shaderData = getDecompressionShader(mCompressedFormat, mImageType); in initialize()
|
D | GpuDecompressionPipeline.h | 27 struct ShaderData { struct 120 std::unordered_map<const ShaderData*, std::unique_ptr<GpuDecompressionPipeline>> mPipelines;
|
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/ |
D | GLSharedGroup.h | 161 struct ShaderData { struct 171 ShaderData shaderData; argument 180 std::map<GLuint, ShaderData*> m_shaders; 232 ShaderData* getShaderData(GLuint shader);
|
/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | GL2Encoder.cpp | 42 using gfxstream::guest::ShaderData; 1789 …rnalSamplerUniformDefinition(char* str, const std::string& samplerExternalType, ShaderData* data) { in replaceExternalSamplerUniformDefinition() 1840 static bool replaceSamplerExternalWith2D(char* const str, ShaderData* const data) in replaceSamplerExternalWith2D() 1894 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glShaderSource() 2108 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glGetShaderSource() 5510 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glGetShaderiv()
|