/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | TextureData.cpp | 29 TextureData::TextureData(android::base::Stream* stream) : ObjectData(stream) { in TextureData() function in TextureData 56 void TextureData::onSave(android::base::Stream* stream, unsigned int globalName) const { in onSave() 85 void TextureData::restore(ObjectLocalName localName, in restore() 90 void TextureData::setSaveableTexture(SaveableTexturePtr&& saveableTexture) { in setSaveableTexture() 94 const SaveableTexturePtr& TextureData::getSaveableTexture() const { in getSaveableTexture() 98 void TextureData::resetSaveableTexture() { in resetSaveableTexture() 102 unsigned int TextureData::getGlobalName() const { in getGlobalName() 106 void TextureData::setGlobalName(unsigned int name) { in setGlobalName() 110 void TextureData::setTexParam(GLenum pname, GLint param) { in setTexParam() 114 GLenum TextureData::getSwizzle(GLenum component) const { in getSwizzle() [all …]
|
D | ObjectNameSpace.cpp | 55 TextureData* texData = (TextureData*)data.get(); in NameSpace() 90 TextureData* texData = (TextureData*)obj.second.get(); in touchTextures() 152 globalNameSpace->preSaveAddTex((TextureData*)obj.second.get()); in preSave() 322 void GlobalNameSpace::preSaveAddTex(TextureData* texture) { in preSaveAddTex()
|
D | FramebufferData.cpp | 212 TextureData* texData = (TextureData*)getObjDataPtr( in makeTextureDirty() 289 TextureData* texData = (TextureData*) in getAttachmentSamples() 312 TextureData* texData = (TextureData*) in getAttachmentDimensions() 335 TextureData* texData = (TextureData*) in getAttachmentInternalFormat()
|
D | meson.build | 22 'TextureData.cpp',
|
D | Android.bp | 47 "TextureData.cpp",
|
D | CMakeLists.txt | 20 TextureData.cpp
|
D | SaveableTexture.cpp | 502 SaveableTexture::SaveableTexture(const TextureData& texture) in SaveableTexture()
|
D | GLEScontext.cpp | 945 return ObjectDataPtr(new TextureData(stream)); in loadObject() 2412 void GLEScontext::prepareCoreProfileEmulatedTexture(TextureData* texData, bool is3d, GLenum target, in prepareCoreProfileEmulatedTexture() 2628 TextureData* texData, in copyTexImageWithEmulation()
|
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/ |
D | TextureData.h | 30 class TextureData : public ObjectData 33 TextureData(): ObjectData(TEXTURE_DATA), in TextureData() function 48 TextureData(android::base::Stream* stream);
|
D | SaveableTexture.h | 34 class TextureData; variable 66 SaveableTexture(const TextureData& texture);
|
D | ObjectNameSpace.h | 132 class TextureData; variable 144 void preSaveAddTex(TextureData* texture);
|
D | GLEScontext.h | 282 static void prepareCoreProfileEmulatedTexture(TextureData* texData, bool is3d, GLenum target, 463 TextureData* texData,
|
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | GLEScmImp.cpp | 341 static TextureData* getTextureData(ObjectLocalName tex){ in getTextureData() 348 TextureData *texData = NULL; in getTextureData() 352 texData = new TextureData(); in getTextureData() 356 texData = (TextureData*)objData; in getTextureData() 361 static TextureData* getTextureTargetData(GLenum target){ in getTextureTargetData() 405 TextureData* tex = getTextureData(texture); in glIsTexture() 505 TextureData* texData = getTextureData(localTexName); in glBindTexture() 675 TextureData *texData = getTextureTargetData(target); in s_glInitTexImage2D() 743 TextureData* texData = getTextureTargetData(target); in glCompressedTexImage2D() 770 TextureData* texData = getTextureTargetData(target); in glCompressedTexSubImage2D() [all …]
|
D | CoreProfileEngine.cpp | 728 TextureData* texData = (TextureData*)objData; in drawTexOES() 844 TextureData* texData = (TextureData*)objData; in preDrawTextureUnitEmulation()
|
D | GLEScmContext.cpp | 1705 TextureData * texData = NULL; in drawTexOES() 1712 texData = (TextureData*)objData; in drawTexOES()
|
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Imp.cpp | 469 static TextureData* getTextureData(ObjectLocalName tex) { in getTextureData() 471 TextureData *texData = NULL; in getTextureData() 475 texData = new TextureData(); in getTextureData() 479 texData = (TextureData*)objData; in getTextureData() 484 static TextureData* getTextureTargetData(GLenum target){ in getTextureTargetData() 603 if (TextureData* tex = getTextureData(name)) { in sHasAttachmentWithFormat() 761 TextureData* texData = getTextureData(localTexName); in glBindTexture() 947 TextureData* texData = getTextureTargetData(target); in glCompressedTexImage2D() 963 TextureData* texData = getTextureTargetData(target); in glCompressedTexSubImage2D() 1006 TextureData *texData = getTextureTargetData(target); in s_glInitTexImage2D() [all …]
|
D | GLESv31Imp.cpp | 680 TextureData* texData = getTextureTargetData(target); in glGetTexLevelParameterfv() 716 TextureData* texData = getTextureTargetData(target); in glGetTexLevelParameteriv() 752 TextureData* texData = getTextureTargetData(target); in glTexBufferOES() 765 TextureData* texData = getTextureTargetData(target); in glTexBufferEXT() 779 TextureData* texData = getTextureTargetData(target); in glTexBufferRangeOES() 793 TextureData* texData = getTextureTargetData(target); in glTexBufferRangeEXT()
|
D | GLESv30Imp.cpp | 688 TextureData* texData = getTextureData(texture); in glFramebufferTextureLayer() 725 TextureData *texData = getTextureTargetData(target); in glTexStorage2D() 1087 TextureData *texData = getTextureTargetData(target); in glTexStorage3D() 1098 TextureData* texData = getTextureTargetData(target); in glTexSubImage3D() 1110 TextureData *texData = getTextureTargetData(target); in glCompressedTexImage3D() 1123 TextureData* texData = getTextureTargetData(target); in glCompressedTexSubImage3D() 1132 TextureData* texData = getTextureTargetData(target); in glCopyTexSubImage3D()
|
/hardware/google/gfxstream/host/gl/ |
D | BUILD.bazel | 136 "glestranslator/GLcommon/TextureData.cpp",
|
/hardware/google/gfxstream/host/gl/glestranslator/EGL/ |
D | EglImp.cpp | 1443 TextureData *texData = (TextureData *)objData; in eglCreateImageKHR()
|