Home
last modified time | relevance | path

Searched refs:TextureData (Results 1 – 20 of 20) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DTextureData.cpp29 TextureData::TextureData(android::base::Stream* stream) : ObjectData(stream) { in TextureData() function in TextureData
56 void TextureData::onSave(android::base::Stream* stream, unsigned int globalName) const { in onSave()
85 void TextureData::restore(ObjectLocalName localName, in restore()
90 void TextureData::setSaveableTexture(SaveableTexturePtr&& saveableTexture) { in setSaveableTexture()
94 const SaveableTexturePtr& TextureData::getSaveableTexture() const { in getSaveableTexture()
98 void TextureData::resetSaveableTexture() { in resetSaveableTexture()
102 unsigned int TextureData::getGlobalName() const { in getGlobalName()
106 void TextureData::setGlobalName(unsigned int name) { in setGlobalName()
110 void TextureData::setTexParam(GLenum pname, GLint param) { in setTexParam()
114 GLenum TextureData::getSwizzle(GLenum component) const { in getSwizzle()
[all …]
DObjectNameSpace.cpp55 TextureData* texData = (TextureData*)data.get(); in NameSpace()
90 TextureData* texData = (TextureData*)obj.second.get(); in touchTextures()
152 globalNameSpace->preSaveAddTex((TextureData*)obj.second.get()); in preSave()
322 void GlobalNameSpace::preSaveAddTex(TextureData* texture) { in preSaveAddTex()
DFramebufferData.cpp212 TextureData* texData = (TextureData*)getObjDataPtr( in makeTextureDirty()
289 TextureData* texData = (TextureData*) in getAttachmentSamples()
312 TextureData* texData = (TextureData*) in getAttachmentDimensions()
335 TextureData* texData = (TextureData*) in getAttachmentInternalFormat()
Dmeson.build22 'TextureData.cpp',
DAndroid.bp47 "TextureData.cpp",
DCMakeLists.txt20 TextureData.cpp
DSaveableTexture.cpp502 SaveableTexture::SaveableTexture(const TextureData& texture) in SaveableTexture()
DGLEScontext.cpp945 return ObjectDataPtr(new TextureData(stream)); in loadObject()
2412 void GLEScontext::prepareCoreProfileEmulatedTexture(TextureData* texData, bool is3d, GLenum target, in prepareCoreProfileEmulatedTexture()
2628 TextureData* texData, in copyTexImageWithEmulation()
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DTextureData.h30 class TextureData : public ObjectData
33 TextureData(): ObjectData(TEXTURE_DATA), in TextureData() function
48 TextureData(android::base::Stream* stream);
DSaveableTexture.h34 class TextureData; variable
66 SaveableTexture(const TextureData& texture);
DObjectNameSpace.h132 class TextureData; variable
144 void preSaveAddTex(TextureData* texture);
DGLEScontext.h282 static void prepareCoreProfileEmulatedTexture(TextureData* texData, bool is3d, GLenum target,
463 TextureData* texData,
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmImp.cpp341 static TextureData* getTextureData(ObjectLocalName tex){ in getTextureData()
348 TextureData *texData = NULL; in getTextureData()
352 texData = new TextureData(); in getTextureData()
356 texData = (TextureData*)objData; in getTextureData()
361 static TextureData* getTextureTargetData(GLenum target){ in getTextureTargetData()
405 TextureData* tex = getTextureData(texture); in glIsTexture()
505 TextureData* texData = getTextureData(localTexName); in glBindTexture()
675 TextureData *texData = getTextureTargetData(target); in s_glInitTexImage2D()
743 TextureData* texData = getTextureTargetData(target); in glCompressedTexImage2D()
770 TextureData* texData = getTextureTargetData(target); in glCompressedTexSubImage2D()
[all …]
DCoreProfileEngine.cpp728 TextureData* texData = (TextureData*)objData; in drawTexOES()
844 TextureData* texData = (TextureData*)objData; in preDrawTextureUnitEmulation()
DGLEScmContext.cpp1705 TextureData * texData = NULL; in drawTexOES()
1712 texData = (TextureData*)objData; in drawTexOES()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp469 static TextureData* getTextureData(ObjectLocalName tex) { in getTextureData()
471 TextureData *texData = NULL; in getTextureData()
475 texData = new TextureData(); in getTextureData()
479 texData = (TextureData*)objData; in getTextureData()
484 static TextureData* getTextureTargetData(GLenum target){ in getTextureTargetData()
603 if (TextureData* tex = getTextureData(name)) { in sHasAttachmentWithFormat()
761 TextureData* texData = getTextureData(localTexName); in glBindTexture()
947 TextureData* texData = getTextureTargetData(target); in glCompressedTexImage2D()
963 TextureData* texData = getTextureTargetData(target); in glCompressedTexSubImage2D()
1006 TextureData *texData = getTextureTargetData(target); in s_glInitTexImage2D()
[all …]
DGLESv31Imp.cpp680 TextureData* texData = getTextureTargetData(target); in glGetTexLevelParameterfv()
716 TextureData* texData = getTextureTargetData(target); in glGetTexLevelParameteriv()
752 TextureData* texData = getTextureTargetData(target); in glTexBufferOES()
765 TextureData* texData = getTextureTargetData(target); in glTexBufferEXT()
779 TextureData* texData = getTextureTargetData(target); in glTexBufferRangeOES()
793 TextureData* texData = getTextureTargetData(target); in glTexBufferRangeEXT()
DGLESv30Imp.cpp688 TextureData* texData = getTextureData(texture); in glFramebufferTextureLayer()
725 TextureData *texData = getTextureTargetData(target); in glTexStorage2D()
1087 TextureData *texData = getTextureTargetData(target); in glTexStorage3D()
1098 TextureData* texData = getTextureTargetData(target); in glTexSubImage3D()
1110 TextureData *texData = getTextureTargetData(target); in glCompressedTexImage3D()
1123 TextureData* texData = getTextureTargetData(target); in glCompressedTexSubImage3D()
1132 TextureData* texData = getTextureTargetData(target); in glCopyTexSubImage3D()
/hardware/google/gfxstream/host/gl/
DBUILD.bazel136 "glestranslator/GLcommon/TextureData.cpp",
/hardware/google/gfxstream/host/gl/glestranslator/EGL/
DEglImp.cpp1443 TextureData *texData = (TextureData *)objData; in eglCreateImageKHR()