Searched refs:UV (Results 1 – 9 of 9) sorted by relevance
/hardware/google/gfxstream/guest/mesa/src/vulkan/overlay-layer/ |
D | overlay.frag | 8 vec2 UV; 13 fColor = In.Color * texture(sTexture, In.UV.st);
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D | overlay.vert | 17 vec2 UV; 23 Out.UV = aUV;
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/hardware/google/gfxstream/host/gl/ |
D | YUVConverter.cpp | 62 UV = 1, enumerator 73 return YUVInterleaveDirection::UV; in getInterleaveDirection() 79 return YUVInterleaveDirection::UV; in getInterleaveDirection() 83 return YUVInterleaveDirection::UV; in getInterleaveDirection() 95 case YUVPlane::UV: in getGlTextureFormat() 104 case YUVPlane::UV: in getGlTextureFormat() 117 case YUVPlane::UV: in getGlTextureFormat() 126 case YUVPlane::UV: in getGlTextureFormat() 137 case YUVPlane::UV: in getGlTextureFormat() 158 case YUVPlane::UV: in getGlPixelFormat() [all …]
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D | YUVConverter.h | 35 UV = 3, enumerator
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/VK_QCOM_rotated_copies/ |
D | rotated_addressing_blits.adoc | 58 * The UV destination coordinates are scaled by the destination region,
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/ |
D | VK_EXT_opacity_micromap.adoc | 26 …ormation from the application on at least adjacency information, even if not full UV coordinates. A
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/hardware/interfaces/tv/tuner/assets/ |
D | tuner_frontend_input.ts | 1321 �C��UU�Yi�O���UV�1�Sd���v0��>Y��uA|���r�W�20 4822 …���Y.�o��GG��?ꋭk뗘UV�_�O g�֟Rb&��,N��1ߐ+Z�F`�%ј�>������ɢ��Lu�_�\��������-����Aj�j�9:��… 5147 qw~:A�4H�H�"�d��p��Vp@�Ҿ�M����*��(���vGG@��͔ P�%UV-x+.l��UV-VjO_�Ro�+�)9�G�jJ��a�xn…
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D | tuner_frontend_input.es | 992 …�j��-D�"�������;LM�0�zyP��� (TpD `@�Mj88�<��(`U����?��UV�.>0*9@���%�|_�A����… 1232 X^�>n��!� @��� 4S���`��(6`���C�aGA���0fQ���3UV�´��o���O��-bz'�t���1N-��n>&��'��tͿ�Ph3… 1413 UUE3h�T�I���ül-���:`���/���R�p �X%UV�UUG��z��w�>'��k���|Q���v��U��1;�V�& ���x�_N�"��… 1505 �C��UU�Yi�O���UV�1�Sd���v0��>Y��uA|���r�W�20 4266 …�k�(�|p2��n���^_�0M��1P@|%.���6�����B�b��k��#Ak��;T���W���S�-UV�Yh|Mz�h����������… 4410 …IO�f�>��gs��֏��I���(��L<Q�?Z0�W�HL(�K�d,�����=��*��<�a��-UV�O�ʛU�X��L��1��,q���… 4435 …�>��p�@k�f7���y�@�h��a�mPw�u�(g>�����Ck������W}�}@\��"r���R/�_����UV�xa�;��~�Z�C��� 4597 …���Y.�o��G��?ꋭk뗘UV�_�O g�֟Rb&��,N��1ߐ+Z�F`�%ј�>������ɢ��Lu�_�\��������-����Aj�j�9:��v?�o… 4727 UV�i�]�T��}Uj�:�}i����a��Y��M3O�{�%� �I}�iW�/F�c���Q��^�/�]���l,ڽt MV���Ѭ�� ���>��:)R\��… 4887 qw~:A�4H�H�"�d��p��Vp@�Ҿ�M����*��(���vG@��͔ P�%UV-x+.l��UV-VjO_�Ro�+�)9�G�jJ��a�xn��… [all …]
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/hardware/google/gfxstream/host/ |
D | FrameBuffer.cpp | 3747 …GLTex(GL_TEXTURE1, width / 2, height / 2, format, m_features.Yuv420888ToNv21.enabled, YUVPlane::UV, in createYUVTextures()
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