Searched refs:VALIDATE_SURFACE (Results 1 – 1 of 1) sorted by relevance
258 #define VALIDATE_SURFACE(EGLSurface,varName) \ macro881 VALIDATE_SURFACE(surface,srfc); in eglQuerySurface()892 VALIDATE_SURFACE(surface,srfc); in eglSurfaceAttrib()1125 VALIDATE_SURFACE(draw,newDrawSrfc); in eglMakeCurrent()1126 VALIDATE_SURFACE(read,newReadSrfc); in eglMakeCurrent()1250 VALIDATE_SURFACE(surface,Srfc); in eglSwapBuffers()