Searched refs:Ytex (Results 1 – 8 of 8) sorted by relevance
/hardware/google/aemu/host-common/ |
D | MediaTexturePool.cpp | 74 H264_DPRINT("allocated Y %d UV %d", frame.Ytex, frame.UVtex); in getTextureFrame() 75 m_Frame_to_PoolHandle[TexFrame{frame.Ytex, frame.UVtex}] = ph; in getTextureFrame() 81 H264_DPRINT("done %s %d ret Y %d UV %d", __func__, __LINE__, frame.Ytex, in getTextureFrame() 90 (int)frame.Ytex, (int)frame.UVtex); in saveDecodedFrameToTexture() 92 uint32_t textures[2] = {frame.Ytex, frame.UVtex}; in saveDecodedFrameToTexture() 99 H264_DPRINT("try recycle textures %d %d", (int)frame.Ytex, in putTextureFrame() 101 if (frame.Ytex > 0 && frame.UVtex > 0) { in putTextureFrame() 102 TexFrame tframe{frame.Ytex, frame.UVtex}; in putTextureFrame() 106 H264_DPRINT("recycle registered textures %d %d", (int)frame.Ytex, in putTextureFrame() 110 H264_DPRINT("recycle un-registered textures %d %d", (int)frame.Ytex, in putTextureFrame() [all …]
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D | MediaHostRenderer.cpp | 103 if (frame.Ytex <= 0 || frame.UVtex <= 0) { in renderToHostColorBufferWithTextures() 104 H264_DPRINT("ERROR: invalid tex ids: Ytex %d UVtex %d", (int)frame.Ytex, in renderToHostColorBufferWithTextures() 109 uint32_t textures[2] = {frame.Ytex, frame.UVtex}; in renderToHostColorBufferWithTextures() 114 frame.Ytex = textures[0]; in renderToHostColorBufferWithTextures() 116 H264_DPRINT("return textures to pool %d %d", frame.Ytex, in renderToHostColorBufferWithTextures()
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D | MediaVideoToolBoxVideoHelper.cpp | 594 VTB_DPRINT("ask videocore to copy to %d and %d", texFrame.Ytex, in copyFrameToTextures() 608 std::vector<uint32_t>{texFrame.Ytex, texFrame.UVtex}, in copyFrameToTextures()
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D | MediaCudaVideoHelper.cpp | 410 std::vector<uint32_t>{texFrame.Ytex, texFrame.UVtex}, in HandlePictureDisplay()
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/hardware/google/gfxstream/include/render-utils/ |
D | MediaNative.h | 28 int Ytex, 32 int Ytex,
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/hardware/google/gfxstream/host/gl/glestranslator/EGL/ |
D | MacNative.h | 57 int Ytex,
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D | MacNative.m | 288 GLuint Ytex = ctx->ytexForDecoder; 291 glBindTexture(GL_TEXTURE_RECTANGLE, Ytex); 310 nsCopyTexture(context, (int)Ytex, Ytexd, surface_w, surface_h);
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/hardware/google/aemu/host-common/include/host-common/ |
D | MediaTexturePool.h | 34 uint32_t Ytex; member
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