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Searched refs:Yuv420888ToNv21 (Results 1 – 4 of 4) sorted by relevance

/hardware/google/gfxstream/host/features/include/gfxstream/host/
DFeatures.h252 FeatureInfo Yuv420888ToNv21 = { member
/hardware/google/gfxstream/host/
DFrameBuffer.cpp3745 …UVConverter::createYUVGLTex(GL_TEXTURE0, width, height, format, m_features.Yuv420888ToNv21.enabled, in createYUVTextures()
3747 …reateYUVGLTex(GL_TEXTURE1, width / 2, height / 2, format, m_features.Yuv420888ToNv21.enabled, YUVP… in createYUVTextures()
3750 …erter::createYUVGLTex(GL_TEXTURE0, width, height, format, m_features.Yuv420888ToNv21.enabled, YUVP… in createYUVTextures()
3752 …reateYUVGLTex(GL_TEXTURE1, width / 2, height / 2, format, m_features.Yuv420888ToNv21.enabled, YUVP… in createYUVTextures()
3754 …reateYUVGLTex(GL_TEXTURE2, width / 2, height / 2, format, m_features.Yuv420888ToNv21.enabled, YUVP… in createYUVTextures()
DRenderControl.cpp478 bool YUV420888toNV21Enabled = features.Yuv420888ToNv21.enabled; in rcGetGLString()
/hardware/google/gfxstream/host/gl/
DColorBufferGl.cpp244 cb->m_yuv420888ToNv21 = features.Yuv420888ToNv21.enabled; in create()