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Searched refs:_depth (Results 1 – 4 of 4) sorted by relevance

/hardware/interfaces/renderscript/1.0/default/
DContext.cpp327 uint32_t _depth = depth; in allocationCopy3DRange() local
333 …text, _dstAlloc, _dstXoff, _dstYoff, _dstZoff, _dstMip, _width, _height, _depth, _srcAlloc, _srcXo… in allocationCopy3DRange()
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/katex/
Dkatex.js5793 var _depth = -oldChildren[0].shift - oldChildren[0].elem.depth;
5795 var currPos = _depth;
5810 depth: _depth
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
Dfragops.adoc1373 index>> [eq]#i# against a set of _depth bounds_.
Drenderpass.adoc1284 to some as _color attachments_ or _depth/stencil attachments_,
1287 _depth/stencil_attachments_,