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Searched refs:addShaderData (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLSharedGroup.h230 bool addShaderData(GLuint shader, GLenum shaderType);
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLSharedGroup.cpp684 bool GLSharedGroup::addShaderData(GLuint shader, GLenum shaderType) { in addShaderData() function in gfxstream::guest::GLSharedGroup
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp2084 if (!ctx->m_shared->addShaderData(shader, shaderType)) { in s_glCreateShader()