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Searched refs:addVertexArrayObject (Results 1 – 7 of 7) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Context.h130 void addVertexArrayObject(GLuint array) override;
DGLESv2Context.cpp71 addVertexArrayObject(0); in init()
222 void GLESv2Context::addVertexArrayObject(GLuint array) { in addVertexArrayObject() function in GLESv2Context
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DGLEScontext.h526 virtual void addVertexArrayObject(GLuint array);
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp72 addVertexArrayObject(0); in init()
233 addVertexArrayObject(arrays[i]); in addVertexArrayObjects()
246 void GLClientState::addVertexArrayObject(GLuint name) { in addVertexArrayObject() function in gfxstream::guest::GLClientState
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h269 void addVertexArrayObject(GLuint name);
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp306 addVertexArrayObject(arrays[i]); in addVertexArrayObjects()
316 void GLEScontext::addVertexArrayObject(GLuint array) { in addVertexArrayObject() function in GLEScontext
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmContext.cpp47 addVertexArrayObject(0); in init()