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/hardware/google/gfxstream/host/tests/
DSampleApplication.cpp331 ColorBufferQueue::Item appItem = {}; in drawWorkerWithCompose() local
345 app2sfQueue.dequeueBuffer(&appItem); in drawWorkerWithCompose()
346 if (appItem.sync) { appItem.sync->wait(EGL_FOREVER_KHR); } in drawWorkerWithCompose()
352 appItem.colorBuffer, in drawWorkerWithCompose()
361 if (appItem.sync) { appItem.sync->decRef(); } in drawWorkerWithCompose()
362 sf2appQueue.queueBuffer(ColorBufferQueue::Item(appItem.colorBuffer, getFenceSync())); in drawWorkerWithCompose()
431 ColorBufferQueue::Item appItem = {}; in drawWorker() local
441 app2sfQueue.dequeueBuffer(&appItem); in drawWorker()
443 mFb->bindColorBufferToTexture(appItem.colorBuffer); in drawWorker()
450 if (appItem.sync) { appItem.sync->wait(EGL_FOREVER_KHR); } in drawWorker()
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