/hardware/google/gfxstream/host/tests/ |
D | GLSnapshotBuffers_unittest.cpp | 82 void bindBuffer(GLenum binding, GLuint buffer) { in bindBuffer() function in gfxstream::gl::__anon10b04ceb0111::SnapshotGlBufferObjectsTest 142 bindBuffer(GL_ARRAY_BUFFER, arrayBuff); in TEST_F() 143 bindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementArrayBuff); in TEST_F()
|
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Context.cpp | 362 auto bindBuffer = [this](GLenum target, GLuint buffer) { in postLoadRestoreCtx() local 366 bindBuffer(GL_COPY_READ_BUFFER, m_copyReadBuffer); in postLoadRestoreCtx() 367 bindBuffer(GL_COPY_WRITE_BUFFER, m_copyWriteBuffer); in postLoadRestoreCtx() 368 bindBuffer(GL_PIXEL_PACK_BUFFER, m_pixelPackBuffer); in postLoadRestoreCtx() 369 bindBuffer(GL_PIXEL_UNPACK_BUFFER, m_pixelUnpackBuffer); in postLoadRestoreCtx() 370 bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_transformFeedbackBuffer); in postLoadRestoreCtx() 371 bindBuffer(GL_UNIFORM_BUFFER, m_uniformBuffer); in postLoadRestoreCtx() 374 bindBuffer(GL_ATOMIC_COUNTER_BUFFER, m_atomicCounterBuffer); in postLoadRestoreCtx() 375 bindBuffer(GL_DISPATCH_INDIRECT_BUFFER, m_dispatchIndirectBuffer); in postLoadRestoreCtx() 376 bindBuffer(GL_DRAW_INDIRECT_BUFFER, m_drawIndirectBuffer); in postLoadRestoreCtx() [all …]
|
D | GLESv30Imp.cpp | 46 ctx->bindBuffer(target, buffer); in glBindBufferRange() 57 ctx->bindBuffer(target, buffer); in glBindBufferBase()
|
D | GLESv2Imp.cpp | 556 GLuint globalBufferName = ctx->bindBuffer(target,buffer); in glBindBuffer()
|
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/ |
D | GLEScontext.h | 286 GLuint bindBuffer(GLenum target,GLuint buffer); // returns global name for dispatcher
|
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | GLEScontext.cpp | 778 auto bindBuffer = [this](GLenum target, GLuint buffer) { in postLoadRestoreCtx() local 782 bindBuffer(GL_ARRAY_BUFFER, m_arrayBuffer); in postLoadRestoreCtx() 783 bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_currVaoState.iboId()); in postLoadRestoreCtx() 1204 GLuint GLEScontext::bindBuffer(GLenum target,GLuint buffer) { in bindBuffer() function in GLEScontext
|
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/ |
D | GLClientState.h | 314 int bindBuffer(GLenum target, GLuint id);
|
/hardware/google/gfxstream/guest/GLESv1_enc/ |
D | GLEncoder.cpp | 364 ctx->m_state->bindBuffer(target, id); in s_glBindBuffer()
|
/hardware/google/gfxstream/guest/OpenglCodecCommon/ |
D | GLClientState.cpp | 756 int GLClientState::bindBuffer(GLenum target, GLuint id) in bindBuffer() function in gfxstream::guest::GLClientState
|
/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | GL2Encoder.cpp | 671 ctx->m_state->bindBuffer(target, id); in s_glBindBuffer() 3700 state->bindBuffer(target, buffer); in s_glBindBufferRange() 3731 state->bindBuffer(target, buffer); in s_glBindBufferBase()
|
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | GLEScmImp.cpp | 474 ctx->bindBuffer(target,buffer); in glBindBuffer()
|