Searched refs:boundBuffer (Results 1 – 4 of 4) sorted by relevance
2833 SET_ERROR_IF(ctx->boundBuffer(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage2D()2838 SET_ERROR_IF(ctx->boundBuffer(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage2D()2843 SET_ERROR_IF(ctx->boundBuffer(GL_PIXEL_UNPACK_BUFFER) && in s_glTexImage2D()2868 if (ctx->boundBuffer(GL_PIXEL_UNPACK_BUFFER)) { in s_glTexImage2D()2923 SET_ERROR_IF(ctx->boundBuffer(GL_PIXEL_UNPACK_BUFFER) && in s_glTexSubImage2D()2928 SET_ERROR_IF(ctx->boundBuffer(GL_PIXEL_UNPACK_BUFFER) && in s_glTexSubImage2D()2933 SET_ERROR_IF(!ctx->boundBuffer(GL_PIXEL_UNPACK_BUFFER) && !pixels, GL_INVALID_OPERATION); in s_glTexSubImage2D()2939 if (ctx->boundBuffer(GL_PIXEL_UNPACK_BUFFER)) { in s_glTexSubImage2D()3070 GLuint GL2Encoder::boundBuffer(GLenum target) const { in boundBuffer() function in GL2Encoder3353 GLuint boundBuffer = ctx->m_state->getBuffer(target); in s_glMapBufferOES() local[all …]
114 GLuint boundBuffer(GLenum target) const;
169 std::optional<HandleType> boundBuffer; member
2021 if (memoryInfo && memoryInfo->boundBuffer) { in setBufferMemoryBindInfoLocked()2025 *memoryInfo->boundBuffer); in setBufferMemoryBindInfoLocked()