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Searched refs:boundDrawFramebuffer (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp129 mFboState.boundDrawFramebuffer = 0; in init()
1753 return mFboState.boundDrawFramebuffer; in getBoundFramebuffer()
2429 if (framebuffers[i] == mFboState.boundDrawFramebuffer) { in removeFramebuffers()
2447 return mFboState.fboData[mFboState.boundDrawFramebuffer]; in boundFboProps()
2451 return mFboState.fboData[mFboState.boundDrawFramebuffer]; in boundFboProps()
2453 return mFboState.fboData[mFboState.boundDrawFramebuffer]; in boundFboProps()
2459 return mFboState.fboData.find(mFboState.boundDrawFramebuffer)->second; in boundFboProps_const()
2463 return mFboState.fboData.find(mFboState.boundDrawFramebuffer)->second; in boundFboProps_const()
2465 return mFboState.fboData.find(mFboState.boundDrawFramebuffer)->second; in boundFboProps_const()
2475 mFboState.boundDrawFramebuffer = name; in bindFramebuffer()
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/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h725 GLuint boundDrawFramebuffer; member
992 *out = (T)mFboState.boundDrawFramebuffer; in getClientStateParameter()