Searched refs:bufferObject (Results 1 – 4 of 4) sorted by relevance
178 GLuint bufferObject; member933 *out = state.bufferObject; in getClientStateParameter()939 *out = state.bufferObject; in getClientStateParameter()945 *out = state.bufferObject; in getClientStateParameter()951 *out = state.bufferObject; in getClientStateParameter()957 *out = state.bufferObject; in getClientStateParameter()963 *out = state.bufferObject; in getClientStateParameter()969 *out = state.bufferObject; in getClientStateParameter()
427 this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, state.bufferObject); in sendVertexData()428 if (state.bufferObject == 0) { in sendVertexData()526 if (state.bufferObject || state.data) { in s_glDrawArrays()558 if (state.bufferObject != 0) { in s_glDrawElements()
183 m_currVaoState[location].bufferObject = m_arrayBuffer; in setVertexAttribState()353 GLuint bufferObject = curr_binding.buffer; in getVBOUsage() local354 if (bufferObject == 0 && curr_binding.offset && hasClientArrays) { in getVBOUsage()360 if (bufferObject != 0 && hasVBOs) { in getVBOUsage()
1338 GLuint bufferObject = curr_binding.buffer; in sendVertexAttributes() local1339 if (hasClientArrays && lastBoundVbo != bufferObject) { in sendVertexAttributes()1340 doBindBufferEncodeCached(GL_ARRAY_BUFFER, bufferObject); in sendVertexAttributes()1341 lastBoundVbo = bufferObject; in sendVertexAttributes()1357 if (bufferObject == 0) { in sendVertexAttributes()1388 const BufferData* buf = m_shared->getBufferData(bufferObject); in sendVertexAttributes()1414 …hasClientArrays, i, bufferObject, (unsigned int)buf->m_size, buf != NULL, firstIndex, firstIndex +… in sendVertexAttributes()