Searched refs:cl_context_properties (Results 1 – 5 of 5) sorted by relevance
/hardware/google/gfxstream/guest/mesa/include/CL/ |
D | cl_gl.h | 142 clGetGLContextInfoKHR(const cl_context_properties * properties, 149 const cl_context_properties * properties,
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D | cl_icd.h | 85 const cl_context_properties *properties, cl_uint num_devices, 91 const cl_context_properties *properties, cl_device_type device_type, 780 const cl_context_properties *properties, cl_gl_context_info param_name,
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D | cl.h | 58 typedef intptr_t cl_context_properties; typedef 1017 clCreateContext(const cl_context_properties * properties, 1028 clCreateContextFromType(const cl_context_properties * properties,
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D | opencl.hpp | 1239 F(cl_context_info, CL_CONTEXT_PROPERTIES, cl::vector<cl_context_properties>) \ 2875 cl_context_properties properties[3] = { in makeDefault() 2876 CL_CONTEXT_PLATFORM, (cl_context_properties)defaultPlatform, 0 in makeDefault() 2879 cl_context_properties *properties = nullptr; in makeDefault() 2925 const cl_context_properties* properties = NULL, in Context() 2960 const cl_context_properties* properties = NULL, in Context() 2990 const cl_context_properties* properties = NULL, in Context() 3002 cl_context_properties prop[4] = {CL_CONTEXT_PLATFORM, 0, 0, 0 }; in Context() 3017 cl_context_properties platform_id = 0; in Context() 3045 platform_id = (cl_context_properties)platforms[i](); in Context() [all …]
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D | cl.hpp | 1381 F(cl_context_info, CL_CONTEXT_PROPERTIES, VECTOR_CLASS<cl_context_properties>) \ 2509 cl_context_properties* properties = NULL, in Context() 2539 cl_context_properties* properties = NULL, in Context() 2569 cl_context_properties* properties = NULL, in Context() 2581 cl_context_properties prop[4] = {CL_CONTEXT_PLATFORM, 0, 0, 0 }; in Context() 2596 cl_context_properties platform_id = 0; in Context() 2622 platform_id = (cl_context_properties)platforms[i](); in Context() 3397 vector<cl_context_properties> props = context.getInfo<CL_CONTEXT_PROPERTIES>(); in BufferD3D10()
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