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Searched refs:colorAttachmenti_hasTex (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp1778 if (!props.colorAttachmenti_hasTex[i] && in checkFramebufferCompleteness()
2244 } else if (props.colorAttachmenti_hasTex[colorAttachmentIndex]) { in getBoundFramebufferFormat()
2398 props.colorAttachmenti_hasTex.resize(m_hostDriverCaps.max_color_attachments, false); in addFreshFramebuffer()
2549 boundFboProps(target).colorAttachmenti_hasTex[colorAttachmentIndex] = attach; in attachTextureObject()
2737 if (props.colorAttachmenti_hasTex[i]) { in setFboCompletenessDirtyForTexture()
2813 res = boundFboProps_const(target).colorAttachmenti_hasTex[colorAttachmentIndex] || in attachmentHasObject()
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h100 std::vector<bool> colorAttachmenti_hasTex; member