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Searched refs:colorAttachmenti_texture_levels (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp2256 res_info->tex_level = props.colorAttachmenti_texture_levels[colorAttachmentIndex]; in getBoundFramebufferFormat()
2386 props.colorAttachmenti_texture_levels.resize(m_hostDriverCaps.max_color_attachments, 0); in addFreshFramebuffer()
2547 boundFboProps(target).colorAttachmenti_texture_levels[colorAttachmentIndex] = level; in attachTextureObject()
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h88 std::vector<GLint> colorAttachmenti_texture_levels; member