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Searched refs:currContext (Results 1 – 6 of 6) sorted by relevance

/hardware/google/gfxstream/host/
DRenderThreadInfoGl.cpp57 if (currContext) { in onSave()
58 stream->putBe32(currContext->getHndl()); in onSave()
100 currContext = fb->getContext_locked(ctxHndl); in onLoad()
125 currContext = fb->getContext_locked(currContextHandleFromLoad); in postLoadRefreshCurrentContextSurfacePtrs()
130 const HandleType ctx = currContext ? currContext->getHndl() : 0; in postLoadRefreshCurrentContextSurfacePtrs()
DRenderThreadInfoGl.h68 EmulatedEglContextPtr currContext; member
DRenderControl.cpp439 if (tInfo && tInfo->currContext.get()) { in rcGetGLString()
441 if (tInfo->currContext->clientVersion() > GLESApi_CM) { in rcGetGLString()
1166 if (!tInfo->currContext) { in rcClientWaitSyncKHR()
1199 if (!tInfo->currContext) { in rcWaitSyncKHR()
DFrameBuffer.cpp3236 if (!info->currContext) { in createEmulatedEglFenceSync()
3547 EGLSurface currContext = eglGetCurrentContext(); in platformCreateSharedEglContext() local
3551 s_egl.eglMakeCurrent(currDisplay, currRead, currDraw, currContext); in platformCreateSharedEglContext()
3723 tinfo->currContext = ctx; in bindContext()
/hardware/google/gfxstream/host/tests/
DGLSnapshotTestDispatch.cpp102 threadInfo->m_glInfo->currContext ? threadInfo->m_glInfo->currContext->getHndl() in loadSnapshot()
/hardware/google/gfxstream/host/gl/
DColorBufferGl.cpp666 if (!tInfo->currContext.get()) { in blitFromCurrentReadBuffer()
680 if (tInfo->currContext->clientVersion() > GLESApi_CM) { in blitFromCurrentReadBuffer()
686 const bool isGles3 = tInfo->currContext->clientVersion() > GLESApi_2; in blitFromCurrentReadBuffer()
832 if (!tInfo->currContext.get()) { in bindToTexture()
836 if (tInfo->currContext->clientVersion() > GLESApi_CM) { in bindToTexture()
864 if (!tInfo->currContext.get()) { in bindToRenderbuffer()
868 if (tInfo->currContext->clientVersion() > GLESApi_CM) { in bindToRenderbuffer()