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/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp1601 GLsizei curr_width = width; in setBoundTextureDims() local
1607 texrec->dims[indexToSet].widths[curr_level] = curr_width; in setBoundTextureDims()
1610 if (curr_width >> 1 == 0 && in setBoundTextureDims()
1616 curr_width = (curr_width >> 1) ? (curr_width >> 1) : 1; in setBoundTextureDims()