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Searched refs:currentIndexVbo (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/guest/GLESv1_enc/
DGLEncoder.cpp576 if (ctx->m_state->currentIndexVbo() != 0) { in s_glDrawElements()
579 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements()
584 BufferData * buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElements()
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp1513 if (ctx->m_state->currentIndexVbo() != 0) { in s_glDrawElements()
1514 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElements()
1538 if (ctx->m_state->currentIndexVbo() != 0) { in s_glDrawElements()
1540 ctx->doBindBufferEncodeCached(GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements()
1630 if (ctx->m_state->currentIndexVbo() != 0) { in s_glDrawElementsNullAEMU()
1634 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElementsNullAEMU()
1659 if (ctx->m_state->currentIndexVbo() != 0) { in s_glDrawElementsNullAEMU()
1661 ctx->doBindBufferEncodeCached(GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElementsNullAEMU()
4761 if (ctx->m_state->currentIndexVbo() != 0) { in s_glDrawElementsInstanced()
4762 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElementsInstanced()
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/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h264 GLuint currentIndexVbo() { return m_currVaoState.iboId(); } in currentIndexVbo() function