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Searched refs:current_colors_ (Results 1 – 2 of 2) sorted by relevance

/hardware/google/camera/devices/EmulatedCamera/hwl/
DEmulatedScene.cpp314 current_colors_[i * NUM_CHANNELS + 0] = in CalculateScene()
318 current_colors_[i * NUM_CHANNELS + 1] = in CalculateScene()
322 current_colors_[i * NUM_CHANNELS + 2] = in CalculateScene()
326 current_colors_[i * NUM_CHANNELS + 3] = in CalculateScene()
332 current_colors_[i * NUM_CHANNELS + 0], in CalculateScene()
333 current_colors_[i * NUM_CHANNELS + 1], in CalculateScene()
334 current_colors_[i * NUM_CHANNELS + 2], in CalculateScene()
335 current_colors_[i * NUM_CHANNELS + 3]); in CalculateScene()
416 current_scene_material_ = &(current_colors_[current_scene_[scene_idx_]]); in SetReadoutPixel()
433 current_scene_material_ = &(current_colors_[current_scene_[scene_idx_]]); in GetPixelElectrons()
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DEmulatedScene.h149 uint32_t current_colors_[NUM_MATERIALS * NUM_CHANNELS]; variable