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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
DVK_KHR_dedicated_allocation.adoc21 This extension enables resources to be bound to a dedicated allocation,
23 For any particular resource, applications can: query whether a dedicated
24 allocation is recommended, in which case using a dedicated allocation may:
29 Applications should query the implementation for when a dedicated allocation
35 depend on dedicated allocations on implementations that associate image or
40 should have a dedicated allocation, and a structure indicating the image or
56 // Create an image with a dedicated allocation based on the
DVK_NV_dedicated_allocation_image_aliasing.adoc19 This extension allows applications to alias images on dedicated allocations,
DVK_NV_dedicated_allocation.adoc30 dedicated allocation, and a structure indicating the image or buffer that an
DVK_KHR_external_memory_win32.adoc65 for external handle types that require dedicated allocations, and by the
DVK_EXT_image_drm_format_modifier.adoc295 that each dma_buf's memory be dedicated (in the sense of
297 dedicated to a single plane).
303 require, the implementation to require dedicated allocations for images
312 dedicated allocation is used (as in `VK_KHR_dedicated_allocation`).
313 Therefore, without requiring dedicated allocation, Vulkan cannot query
DVK_NV_mesh_shader.adoc140 It is too bad VkShaderStageFlagBits does not have a dedicated "`all
DVK_KHR_buffer_device_address.adoc88 This extension can also be used to hardcode a dedicated debug channel into
/hardware/google/aemu/host-common/
Daddress_space_graphics.cpp49 bool dedicated; member
64 bool dedicated = false; member
165 res.dedicated = create.dedicated; in newAllocation()
195 res.dedicated = create.dedicated; in newAllocation()
214 if (block.dedicated) { in deleteAllocation()
256 create.dedicated = true; in allocRingAndBufferStorageDedicated()
379 stream->putBe32(block.dedicated); in saveBlockLocked()
406 create.dedicated = stream->getBe32(); in loadBlockLocked()
423 alloc.dedicated = block.dedicated; in fillAllocFromLoad()
428 if (create.dedicated) { in fillBlockLocked()
[all …]
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/
DVK_KHR_shader_integer_dot_product.adoc15 …lated using other integer operations; however many implementations have dedicated fast paths for t…
27 . Add dedicated dot product operations
30 Adding dedicated dot product operations is less error prone, but does mean machine learning content…
33 The question then becomes _which_ dedicated dot product operations should be exposed if there is no…
/hardware/interfaces/memtrack/1.0/
Dtypes.hal38 * memory that is dedicated to non-kernel allocations, for example a carveout
40 * If none are set, record is assumed to count system + dedicated memory.
/hardware/interfaces/tests/baz/1.0/
Dtypes.hal21 * a makefile section to create a dedicated ulong.java class as it used to.
/hardware/google/aemu/host-common/include/host-common/
Daddress_space_graphics.h36 bool dedicated = false; member
/hardware/interfaces/audio/7.1/
DIPrimaryDevice.hal29 * For this reason a dedicated interface method is provided.
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/commonvalidity/
Dbind_image_common.adoc16 If pname:image requires a dedicated allocation (as reported by
84 dedicated for a specific buffer or image
Dbind_buffer_common.adoc30 If pname:buffer requires a dedicated allocation (as reported by
78 dedicated for a specific buffer or image
/hardware/interfaces/audio/2.0/
DIStreamIn.hal95 * The driver operates on a dedicated thread. The client must ensure that
112 * @return threadInfo identifiers of the driver's dedicated thread.
DIStreamOut.hal89 * The driver operates on a dedicated thread. The client must ensure that
105 * @return threadInfo identifiers of the driver's dedicated thread.
/hardware/interfaces/audio/4.0/
DIStreamIn.hal101 * The driver operates on a dedicated thread. The client must ensure that
118 * @return threadInfo identifiers of the driver's dedicated thread.
/hardware/interfaces/camera/device/3.5/
DICameraDeviceCallback.hal52 * path. It is highly recommended to use a dedicated thread to perform
/hardware/google/gfxstream/host/gl/
DColorBufferGl.h214 bool dedicated, bool linearTiling);
/hardware/interfaces/audio/6.0/
DIStreamIn.hal101 * The driver operates on a dedicated thread. The client must ensure that
118 * @return threadInfo identifiers of the driver's dedicated thread.
/hardware/interfaces/audio/5.0/
DIStreamIn.hal101 * The driver operates on a dedicated thread. The client must ensure that
118 * @return threadInfo identifiers of the driver's dedicated thread.
/hardware/interfaces/audio/7.0/
DIStreamIn.hal110 * The driver operates on a dedicated thread. The client must ensure that
127 * @return threadId identifier of the driver's dedicated thread; the caller
/hardware/interfaces/audio/
DREADME.md55 of preprocessor or reside in dedicated files.
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/VK_NV_external_memory_capabilities/
Dexternal_image_format.adoc88 external memory of the specified type must: be created as a dedicated

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