/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/ |
D | VK_KHR_dedicated_allocation.adoc | 21 This extension enables resources to be bound to a dedicated allocation, 23 For any particular resource, applications can: query whether a dedicated 24 allocation is recommended, in which case using a dedicated allocation may: 29 Applications should query the implementation for when a dedicated allocation 35 depend on dedicated allocations on implementations that associate image or 40 should have a dedicated allocation, and a structure indicating the image or 56 // Create an image with a dedicated allocation based on the
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D | VK_NV_dedicated_allocation_image_aliasing.adoc | 19 This extension allows applications to alias images on dedicated allocations,
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D | VK_NV_dedicated_allocation.adoc | 30 dedicated allocation, and a structure indicating the image or buffer that an
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D | VK_KHR_external_memory_win32.adoc | 65 for external handle types that require dedicated allocations, and by the
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D | VK_EXT_image_drm_format_modifier.adoc | 295 that each dma_buf's memory be dedicated (in the sense of 297 dedicated to a single plane). 303 require, the implementation to require dedicated allocations for images 312 dedicated allocation is used (as in `VK_KHR_dedicated_allocation`). 313 Therefore, without requiring dedicated allocation, Vulkan cannot query
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D | VK_NV_mesh_shader.adoc | 140 It is too bad VkShaderStageFlagBits does not have a dedicated "`all
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D | VK_KHR_buffer_device_address.adoc | 88 This extension can also be used to hardcode a dedicated debug channel into
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/hardware/google/aemu/host-common/ |
D | address_space_graphics.cpp | 49 bool dedicated; member 64 bool dedicated = false; member 165 res.dedicated = create.dedicated; in newAllocation() 195 res.dedicated = create.dedicated; in newAllocation() 214 if (block.dedicated) { in deleteAllocation() 256 create.dedicated = true; in allocRingAndBufferStorageDedicated() 379 stream->putBe32(block.dedicated); in saveBlockLocked() 406 create.dedicated = stream->getBe32(); in loadBlockLocked() 423 alloc.dedicated = block.dedicated; in fillAllocFromLoad() 428 if (create.dedicated) { in fillBlockLocked() [all …]
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/ |
D | VK_KHR_shader_integer_dot_product.adoc | 15 …lated using other integer operations; however many implementations have dedicated fast paths for t… 27 . Add dedicated dot product operations 30 Adding dedicated dot product operations is less error prone, but does mean machine learning content… 33 The question then becomes _which_ dedicated dot product operations should be exposed if there is no…
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/hardware/interfaces/memtrack/1.0/ |
D | types.hal | 38 * memory that is dedicated to non-kernel allocations, for example a carveout 40 * If none are set, record is assumed to count system + dedicated memory.
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/hardware/interfaces/tests/baz/1.0/ |
D | types.hal | 21 * a makefile section to create a dedicated ulong.java class as it used to.
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/hardware/google/aemu/host-common/include/host-common/ |
D | address_space_graphics.h | 36 bool dedicated = false; member
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/hardware/interfaces/audio/7.1/ |
D | IPrimaryDevice.hal | 29 * For this reason a dedicated interface method is provided.
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/commonvalidity/ |
D | bind_image_common.adoc | 16 If pname:image requires a dedicated allocation (as reported by 84 dedicated for a specific buffer or image
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D | bind_buffer_common.adoc | 30 If pname:buffer requires a dedicated allocation (as reported by 78 dedicated for a specific buffer or image
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/hardware/interfaces/audio/2.0/ |
D | IStreamIn.hal | 95 * The driver operates on a dedicated thread. The client must ensure that 112 * @return threadInfo identifiers of the driver's dedicated thread.
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D | IStreamOut.hal | 89 * The driver operates on a dedicated thread. The client must ensure that 105 * @return threadInfo identifiers of the driver's dedicated thread.
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/hardware/interfaces/audio/4.0/ |
D | IStreamIn.hal | 101 * The driver operates on a dedicated thread. The client must ensure that 118 * @return threadInfo identifiers of the driver's dedicated thread.
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/hardware/interfaces/camera/device/3.5/ |
D | ICameraDeviceCallback.hal | 52 * path. It is highly recommended to use a dedicated thread to perform
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/hardware/google/gfxstream/host/gl/ |
D | ColorBufferGl.h | 214 bool dedicated, bool linearTiling);
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/hardware/interfaces/audio/6.0/ |
D | IStreamIn.hal | 101 * The driver operates on a dedicated thread. The client must ensure that 118 * @return threadInfo identifiers of the driver's dedicated thread.
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/hardware/interfaces/audio/5.0/ |
D | IStreamIn.hal | 101 * The driver operates on a dedicated thread. The client must ensure that 118 * @return threadInfo identifiers of the driver's dedicated thread.
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/hardware/interfaces/audio/7.0/ |
D | IStreamIn.hal | 110 * The driver operates on a dedicated thread. The client must ensure that 127 * @return threadId identifier of the driver's dedicated thread; the caller
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/hardware/interfaces/audio/ |
D | README.md | 55 of preprocessor or reside in dedicated files.
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/VK_NV_external_memory_capabilities/ |
D | external_image_format.adoc | 88 external memory of the specified type must: be created as a dedicated
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