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Searched refs:depthAttachment_rbo (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp1831 if (props.depthAttachment_rbo != props.stencilAttachment_rbo) { in checkFramebufferCompleteness()
2267 res_info->rb_format = props.depthAttachment_rbo->format; in getBoundFramebufferFormat()
2268 res_info->rb_multisamples = props.depthAttachment_rbo->multisamples; in getBoundFramebufferFormat()
2269 res_info->rb_external = props.depthAttachment_rbo->boundEGLImage; in getBoundFramebufferFormat()
2404 props.depthAttachment_rbo = 0; in addFreshFramebuffer()
2641 if (boundFboProps(target).depthAttachment_rbo == renderBufferSharedPtr && in detachRboFromFbo()
2643 boundFboProps(target).depthAttachment_rbo = nullptr; in detachRboFromFbo()
2655 if (boundFboProps(target).depthAttachment_rbo == renderBufferSharedPtr && in detachRboFromFbo()
2657 boundFboProps(target).depthAttachment_rbo = nullptr; in detachRboFromFbo()
2692 boundFboProps(target).depthAttachment_rbo = rboSharedPtr; in attachRbo()
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/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h106 std::shared_ptr<RboProps> depthAttachment_rbo = 0; member