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Searched refs:depthAttachment_texture_layer (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp2278 res_info->tex_layer = props.depthAttachment_texture_layer; in getBoundFramebufferFormat()
2297 res_info->tex_layer = props.depthAttachment_texture_layer; in getBoundFramebufferFormat()
2316 res_info->tex_layer = props.depthAttachment_texture_layer; in getBoundFramebufferFormat()
2390 props.depthAttachment_texture_layer = 0; in addFreshFramebuffer()
2556 boundFboProps(target).depthAttachment_texture_layer = layer; in attachTextureObject()
2573 boundFboProps(target).depthAttachment_texture_layer = layer; in attachTextureObject()
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h92 GLint depthAttachment_texture_layer; member