Searched refs:depthRenderableFormat (Results 1 – 6 of 6) sorted by relevance
68 bool depthRenderableFormat(GL2Encoder* ctx, GLenum internalformat);
1061 bool depthRenderableFormat(GL2Encoder* ctx, GLenum internalformat) { in depthRenderableFormat() function
5253 !GLESv2Validation::depthRenderableFormat(ctx, internalformat) && in s_glGetInternalformativ()
81 bool depthRenderableFormat(GLint internalformat);
1182 bool depthRenderableFormat(GLint internalformat) { in depthRenderableFormat() function
1862 … renderable = fbo_format_info.rb_external || depthRenderableFormat(fbo_format_info.rb_format); in checkFramebufferAttachmentCompleteness()1880 …renderable = fbo_format_info.tex_external || depthRenderableFormat(fbo_format_info.tex_internalfor… in checkFramebufferAttachmentCompleteness()