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Searched refs:depthStencilHasSameObject (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h505 bool depthStencilHasSameObject(GLenum target) const;
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp2834 bool GLClientState::depthStencilHasSameObject(GLenum target) const { in depthStencilHasSameObject() function in gfxstream::guest::GLClientState
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp3292 !state->depthStencilHasSameObject(target), in s_glGetFramebufferAttachmentParameteriv()